I am creating a paging UIScrollView
following this tutorial.
This is the Swift code which allow paging of images with UIScrollView
. However, it has a limitation. I am unable to zoom the images.
class PagedScrollViewController: UIViewController, UIScrollViewDelegate {
@IBOutlet var scrollView: UIScrollView!
@IBOutlet var pageControl: UIPageControl!
var pageImages: [UIImage] = []
var pageViews: [UIImageView?] = []
override func viewDidLoad() {
super.viewDidLoad()
// 1
pageImages = [UIImage(named:"photo1.png")!,
UIImage(named:"photo2.png")!,
UIImage(named:"photo3.png")!,
UIImage(named:"photo4.png")!,
UIImage(named:"photo5.png")!]
let pageCount = pageImages.count
// 2
pageControl.currentPage = 0
pageControl.numberOfPages = pageCount
// 3
for _ in 0..<pageCount {
pageViews.append(nil)
}
// 4
let pagesScrollViewSize = scrollView.frame.size
scrollView.contentSize = CGSizeMake(pagesScrollViewSize.width * CGFloat(pageImages.count), pagesScrollViewSize.height)
// 5
loadVisiblePages()
}
func loadPage(page: Int) {
if page < 0 || page >= pageImages.count {
// If it's outside the range of what you have to display, then do nothing
return
}
// 1
if let pageView = pageViews[page] {
// Do nothing. The view is already loaded.
} else {
// 2
var frame = scrollView.bounds
frame.origin.x = frame.size.width * CGFloat(page)
frame.origin.y = 0.0
// 3
let newPageView = UIImageView(image: pageImages[page])
newPageView.contentMode = .ScaleAspectFit
newPageView.frame = frame
scrollView.addSubview(newPageView)
// 4
pageViews[page] = newPageView
}
}
func purgePage(page: Int) {
if page < 0 || page >= pageImages.count {
// If it's outside the range of what you have to display, then do nothing
return
}
// Remove a page from the scroll view and reset the container array
if let pageView = pageViews[page] {
pageView.removeFromSuperview()
pageViews[page] = nil
}
}
func loadVisiblePages() {
// First, determine which page is currently visible
let pageWidth = scrollView.frame.size.width
let page = Int(floor((scrollView.contentOffset.x * 2.0 + pageWidth) / (pageWidth * 2.0)))
// Update the page control
pageControl.currentPage = page
// Work out which pages you want to load
let firstPage = page - 1
let lastPage = page + 1
// Purge anything before the first page
for var index = 0; index < firstPage; ++index {
purgePage(index)
}
// Load pages in our range
for var index = firstPage; index <= lastPage; ++index {
loadPage(index)
}
// Purge anything after the last page
for var index = lastPage+1; index < pageImages.count; ++index {
purgePage(index)
}
}
func scrollViewDidScroll(scrollView: UIScrollView!) {
// Load the pages that are now on screen
loadVisiblePages()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
How to make the images zoomable?
You can create a custom class derived from
UIScrollView
named asImageScrollView
in which there is aUIImageView
.Create this using Interface Builder. Now in page views array you need to add
ImageScrollView
instead ofUIImageView
and you will achieve the zooming effect.Problem solved using the code from https://github.com/Charles-Hsu/ScrollViewDemo