I have built a DataTemplateSelector which I use for showing a different pushpin on the map. I now have the following DataTemplate wich works in the way I want, except that it are not pushpins but textblocks which are shown on the map.
<DataTemplate x:Key="pushpinSelector">
<my:Pushpin Location="{Binding Location}" Tap="Pushpin_Tap">
<my:Pushpin.Template>
<ControlTemplate>
<local:PushpinTemplateSelector Content="{Binding}">
<local:PushpinTemplateSelector.ClusterTemplate>
<DataTemplate>
<TextBlock Text="Cluster" Width="100" Foreground="YellowGreen"></TextBlock>
</DataTemplate>
</local:PushpinTemplateSelector.ClusterTemplate>
<local:PushpinTemplateSelector.PushpinTemplate>
<DataTemplate>
<TextBlock Text="Pushpin" Width="100" Foreground="Blue"></TextBlock>
</DataTemplate>
</local:PushpinTemplateSelector.PushpinTemplate>
</local:PushpinTemplateSelector>
</ControlTemplate>
</my:Pushpin.Template>
</my:Pushpin>
</DataTemplate>
I would expect that it would work in the following format too:
<DataTemplate x:Key="pushpinSelector">
<local:PushpinTemplateSelector Content="{Binding}">
<local:PushpinTemplateSelector.ClusterTemplate>
<DataTemplate>
<my:Pushpin Location="{Binding Location}" Content="{Binding Count}" Foreground="YellowGreen"></my:Pushpin>
</DataTemplate>
</local:PushpinTemplateSelector.ClusterTemplate>
<local:PushpinTemplateSelector.PushpinTemplate>
<DataTemplate>
<my:Pushpin Location="{Binding Location}" Foreground="Blue"></my:Pushpin>
</DataTemplate>
</local:PushpinTemplateSelector.PushpinTemplate>
</local:PushpinTemplateSelector>
</DataTemplate>
But with this template it's only showing 1 black pushpin on the map. Am I doing something wrong with the Bindings? I'am not seeing why this is not working in the expected way.
As requested by @localjoost the code for the datatemplateselector:
The abstract class:
public abstract class DataTemplateSelector : ContentControl
{
public virtual DataTemplate SelectTemplate(
object item, DependencyObject container)
{
return null;
}
protected override void OnContentChanged(object oldContent, object newContent)
{
base.OnContentChanged(oldContent, newContent);
ContentTemplate = SelectTemplate(newContent, this);
}
}
And the implementation of the abstract class:
public class PushpinTemplateSelector : DataTemplateSelector
{
public DataTemplate ClusterTemplate
{
get;
set;
}
public DataTemplate PushpinTemplate
{
get;
set;
}
public override DataTemplate SelectTemplate(object item, DependencyObject container)
{
PushpinModel model = item as PushpinModel;
if (model.CurrentObject == null)
{
return ClusterTemplate;
}
else
{
return PushpinTemplate;
}
}
}
And how I use the Datatemplate (which is defined in my application resources section) in my map control:
<my:Map Height="624" HorizontalAlignment="Left" Name="map1" VerticalAlignment="Top" Width="468" CredentialsProvider="XXXXX"
ZoomLevel="13">
<my:MapItemsControl Name="pushPinModelsLayer" ItemsSource="{Binding PushpinModels}" ItemTemplate="{StaticResource pushpinSelector}" />
<my:Pushpin Name="myLocation" Template="{StaticResource MyLocationTemplate}"></my:Pushpin>
</my:Map>
As far is I can see there's not rocket science inside the pushpinselectortemplate.
I usually do this using multiple layers. This is a piece of code that comes from an actual working program. Maybe adding a Layer helps you out?
Haven't found a different approach than the first one described in the question. For now I will work with it in that way.