I am able to animate the movement of a Border:
private void MoveTo(Border target, double newX, double newY)
{
Vector offset = VisualTreeHelper.GetOffset(target);
var top = offset.Y;
var left = offset.X;
TranslateTransform trans = new TranslateTransform();
target.RenderTransform = trans;
DoubleAnimation anim1 = new DoubleAnimation(0, newY - top, TimeSpan.FromMilliseconds(500));
DoubleAnimation anim2 = new DoubleAnimation(0, newX - left, TimeSpan.FromMilliseconds(500));
trans.BeginAnimation(TranslateTransform.YProperty, anim1);
trans.BeginAnimation(TranslateTransform.XProperty, anim2);
}
But I would like to be able to animate an increase in Height and Width as well as position to give the impression of enlarging an image(which is contained in a Border in my case and example above)).
Is this spossible with code behind?
OK, I tried the scale transform but it does not appear to do anything - do I need a storyboard?
private void Zoom(Border target)
{
TranslateTransform trans = new TranslateTransform();
target.RenderTransform = trans;
DoubleAnimation anim1 = new DoubleAnimation(1, 2, TimeSpan.FromMilliseconds(1000));
DoubleAnimation anim2 = new DoubleAnimation(1, 2, TimeSpan.FromMilliseconds(1000));
trans.BeginAnimation(ScaleTransform.ScaleXProperty, anim1);
trans.BeginAnimation(ScaleTransform.ScaleYProperty, anim2);
}
It is better to use scale transform for zooming, but if you insist on animating W/H you can do it, since these are normal DP you can animate them using standard DoubleAnimation/DoubleAnimationUsingKeyFrames Something like
Use
ScaleTransform
, no need forHeight
&Width
animations, theScaleTransform
will affect your Border'sVisualTree
so the inner image will be stretched as well.