I am making an app that has a grid of images with text and each one opens a different activity. It works fine but just for design purposes I want to replace my if-else statements
with switch statements
(which I assume I can do) however it doesn't work. Right now my working code to set the label on each image is:
if(position == 0)
textView.setText(R.string.zero);
else if(position == 1)
textView.setText(R.string.one);
else if(position == 2)
textView.setText(R.string.two);
else if(position == 3)
textView.setText(R.string.three);
else if(position == 4)
textView.setText(R.string.four);
else if(position == 5)
textView.setText(R.string.five);
ect....
I want to use:
switch(position)
case 0:
textView.setText(R.string.zero);
case 1:
textView.setText(R.string.one);
case 2:
textView.setText(R.string.two);
case 3:
textView.setText(R.string.three);
case 4:
textView.setText(R.string.four);
but when I did that ever label was the last one that I defined (in my example it would be "four"). I also have a similar code for each object to start a different intent
with the position
variable however that does the opposite and makes every intent equal to the first one. Is my syntax wrong or will this not work for my situation?
You need to
break;
after each branch:Legitimate uses of
switch
when you don'tbreak
exist, those are called fall throughs; or because youreturn
orthrow
.:will return 3 even if you enter 2.
But otherwise you need to
break
.This is the solution. You need to use
break
to avoid going through each case:I would recommend to read the oracle documentation about the switch statement.
You need to
break;
after each statement in acase
, otherwise execution flows down (all cases below the one you want will also get called), so you'll always get the last case.Here's the official tutorial explaining when to and when not to use
break;
.In the Switch-case statements, you need to put break; after each case.
Also you need to put default: at last, because when all case are wrong that time perform default: action.
In the switch-case statement not forgot about break; and default action.
The
switch
needs abreak
with in each case. But in your case it could be done much simpler by defining an array as shown below.Use this to populate textView :
textView.setText(values[position]);
Each break statement terminates the enclosing switch statement. Control flow continues with the first statement following the switch block. The break statements are necessary because without them, statements in switch blocks fall through: All statements after the matching case label are executed in sequence, regardless of the expression of subsequent case labels, until a break statement is encountered.
Switch is faster than if-else statement
Bottom line : Default is optional(works like else statement in switch), Break is mandatory.
Interesting fact: you won't see any compilation error, even if you forgot to place the break statement.