I have a class Film, each of which stores a unique ID. In C#, Java etc I can define a static int currentID and each time i set the ID i can increase the currentID and the change occurs at the class level not object level. Can this be done in Objective C? I've found it very hard to find an answer for this.
相关问题
- CALayer - backgroundColor flipped?
- Core Data lightweight migration crashes after App
- back button text does not change
- iOS (objective-c) compression_decode_buffer() retu
- how to find the index position of the ARRAY Where
相关文章
- 现在使用swift开发ios应用好还是swift?
- TCC __TCCAccessRequest_block_invoke
- xcode 4 garbage collection removed?
- Unable to process app at this time due to a genera
- How can I add media attachments to my push notific
- didBeginContact:(SKPhysicsContact *)contact not in
- Custom Marker performance iOS, crash with result “
- Private static variables in php class
As pgb said, there are no "class variables," only "instance variables." The objective-c way of doing class variables is a static global variable inside the .m file of the class. The "static" ensures that the variable can not be used outside of that file (i.e. it can't be extern).
On your .m file, you can declare a variable as static:
Then you can initialize it on your
+(void)initialize
method.Please note that this is a plain C static variable and is not static in the sense Java or C# consider it, but will yield similar results.
u can rename the class as classA.mm and add C++ features in it.
As of Xcode 8, you can define class properties in Obj-C. This has been added to interoperate with Swift's static properties.
Here is an example
Then you can access it like this:
Here is a very interesting explanatory post I used as a reference to edit this old answer.
2011 Answer: (don't use this, it's terrible)
If you really really don't want to declare a global variable, there another option, maybe not very orthodox :-), but works... You can declare a "get&set" method like this, with an static variable inside:
So, if you need to get the value, just call:
And then, when you want to set it:
In the case you want to be able to set this pseudo-static-var to nil, you can declare
testHolder
as this:And two handy methods:
Hope it helps! Good luck.
Issue Description:
One Alternative:
Simulate a class variable behavior using Objective-C features
Declare/Define an static variable within the classA.m so it will be only accessible for the classA methods (and everything you put inside classA.m).
Overwrite the NSObject initialize class method to initialize just once the static variable with an instance of ClassB.
You will be wondering, why should I overwrite the NSObject initialize method. Apple documentation about this method has the answer: "The runtime sends initialize to each class in a program exactly one time just before the class, or any class that inherits from it, is sent its first message from within the program. (Thus the method may never be invoked if the class is not used.)".
Feel free to use the static variable within any ClassA class/instance method.
Code sample:
file: classA.m
References:
In your .m file, declare a file global variable:
then in your init routine, refernce that:
or if it needs to change at some other time (eg in your openConnection method), then increment it there. Remember it is not thread safe as is, you'll need to do syncronization (or better yet, use an atomic add) if there may be any threading issues.