For a number of years now I have been unable to get a decent answer to the following question: why are some developers so against checked exceptions? I have had numerous conversations, read things on blogs, read what Bruce Eckel had to say (the first person I saw speak out against them).
I am currently writing some new code and paying very careful attention to how I deal with exceptions. I am trying to see the point of view of the "we don't like checked exceptions" crowd and I still cannot see it.
Every conversation I have ends with the same question going unanswered... let me set it up:
In general (from how Java was designed),
- Error is for things that should never be caught (VM has a peanut allergy and someone dropped a jar of peanuts on it)
- RuntimeException is for things that the programmer did wrong (programmer walked off the end of an array)
- Exception (except RuntimeException) is for things that are out of the programmer's control (disk fills up while writing to the file system, file handle limit for the process has been reached and you cannot open any more files)
- Throwable is simply the parent of all of the exception types.
A common argument I hear is that if an exception happens then all the developer is going to do is exit the program.
Another common argument I hear is that checked exceptions make it harder to refactor code.
For the "all I am going to do is exit" argument I say that even if you are exiting you need to display a reasonable error message. If you are just punting on handling errors then your users won't be overly happy when the program exits without a clear indication of why.
For the "it makes it hard to refactor" crowd, that indicates that the proper level of abstraction wasn't chosen. Rather than declare a method throws an IOException, the IOException should be transformed into an exception that is more suited for what is going on.
I don't have an issue with wrapping Main with catch(Exception) (or in some cases catch(Throwable) to ensure that the program can exit gracefully - but I always catch the specific exceptions I need to. Doing that allows me to, at the very least, display an appropriate error message.
The question that people never reply to is this:
If you throw RuntimeException subclasses instead of Exception subclasses then how do you know what you are supposed to catch?
If the answer is catch Exception then you are also dealing with programmer errors the same way as system exceptions. That seems wrong to me.
If you catch Throwable then you are treating system exceptions and VM errors (and the like) the same way. That seems wrong to me.
If the answer is that you catch only the exceptions you know are thrown then how do you know what ones are thrown? What happens when programmer X throws a new exception and forgot to catch it? That seems very dangerous to me.
I would say that a program that displays a stack trace is wrong. Do people who don't like checked exceptions not feel that way?
So, if you don't like checked exceptions can you explain why not AND answer the question that doesn't get answered please?
Edit: I am not looking for advice on when to use either model, what I am looking for is why people extend from RuntimeException because they don't like extending from Exception and/or why they catch an exception and then rethrow a RuntimeException rather than add throws to their method. I want to understand the motivation for disliking checked exceptions.
As folks have already stated, checked exceptions don't exist in Java bytecode. They are simply a compiler mechanism, not unlike other syntax checks. I see checked exceptions a lot like I see the compiler complaining about a redundant conditional:
if(true) { a; } b;
. That's helpful but I might have done this on purpose, so let me ignore your warnings.The fact of the matter is, you aren't going to be able to force every programmer to "do the right thing" if you enforce checked exceptions and everyone else is now collateral damage who just hates you for the rule you made.
Fix the bad programs out there! Don't try to fix the language to not allow them! For most folks, "doing something about an exception" is really just telling the user about it. I can tell the user about an unchecked exception just as well, so keep your checked exception classes out of my API.
I have been working with several developers in the last three years in relatively complex applications. We have a code base that uses Checked Exceptions quite often with proper error handling, and some other that doesn't.
So far, I have it found easier to work with the code base with Checked Exceptions. When I am using someone else's API, it is nice that I can see exactly what kind of error conditions I can expect when I call the code and handle them properly, either by logging, displaying or ignoring (Yes, there is valid cases for ignoring exceptions, such as a ClassLoader implementation). That gives the code I am writing an opportunity to recover. All runtime exceptions I propagate up until they are cached and handled with some generic error handling code. When I find a checked exception that I don't really want to handle at a specific level, or that I consider a programming logic error, then I wrap it into a RuntimeException and let it bubble up. Never, ever swallow an exception without a good reason (and good reasons for doing this are rather scarce)
When I work with the codebase that does not have checked exceptions, it makes it to me a little bit harder to know before hand what can I expect when calling the function, which can break some stuff terribly.
This is all of course a matter of preference and developer skill. Both ways of programming and error handling can be equally effective (or noneffective), so I wouldn't say that there is The One Way.
All in all, I find it easier to work with Checked Exceptions, specially in large projects with lot of developers.
The problem
The worst problem I see with exception handling mechanism is that it introduces code duplication in a big scale! Let's be honest: In most of projects in 95% of the time all that developers really need to do with exception is to communicate it somehow to the user (and, in some cases, to the development team as well, e.g. by sending an e-mail with the stack trace). So usually the same line/block of code is used in every place the exception is handled.
Let's assume that we do simple logging in each catch block for some type of checked exception:
If it's a common exception there may be even several hundreds of such try-catch blocks in a larger codebase. Now let's assume that we need to introduce popup dialog based exception handling instead of console logging or start to additionally send an e-mail to the development team.
Wait a moment... are we really going to edit all of that several hundreds of locations in the code?! You get my point :-).
The solution
What we did to adress that issue was introducing the concept of exception handlers (to which I'll further refer as EH's) to centralize exception handling. To every class that needs to hande exceptions an instance of exception handler is injected by our Dependency Injection framework. So the typical pattern of exception handling now looks like this:
Now to customize our exception handling we only need to change the code in a single place (EH code).
Of course for more complex cases we can implement several subclasses of EHs and leverage features that our DI framework provides us. By changing our DI framework configuration we can easily switch EH implementation globally or provide specific implementations of EH to classes with special exception handling needs (for example using Guice @Named annotation).
That way we can differentiate exception handling behaviour in development and release version of application (eg. development - logging the error and halting the application, prod - logging the error with more details and letting the application continue its execution) with no effort.
Last one thing
Last but not least, it may seem that the same kind of centralisation can be obtained by just passing our exceptions "up" until they arrive to some top level exception handling class. But that leads to cluttering of code and signatures of our methods and introduces maintenance problems mentioned by others in this thread.
Here's one argument against checked exceptions (from joelonsoftware.com):
A problem with checked exceptions is that exceptions are often attached to methods of an interface if even one implementation of that interface uses it.
Another problem with checked exceptions is that they tend to be misused. The perfect example of this is in
java.sql.Connection
'sclose()
method. It can throw aSQLException
, even though you've already explicitly stated that you're done with the Connection. What information could close() possibly convey that you'd care about?Usually, when I close() a connection
*
, it looks something like this:Also, don't get me started on the various parse methods and NumberFormatException... .NET's TryParse, which doesn't throw exceptions, is so much easier to use it's painful to have to go back to Java (we use both Java and C# where I work).
*
As an additional comment, a PooledConnection's Connection.close() doesn't even close a connection, but you still have to catch the SQLException due to it being a checked exception.Artima published an interview with one of the architects of .NET, Anders Hejlsberg, which acutely covers the arguments against checked exceptions. A short taster: