I'm drawing text (textOut) and Rectangles on my window... and I would like to get the RGB buffer from it... How can I do it?
相关问题
- Sorting 3 numbers without branching [closed]
- How to compile C++ code in GDB?
- Why does const allow implicit conversion of refere
- thread_local variables initialization
- What uses more memory in c++? An 2 ints or 2 funct
相关文章
- Class layout in C++: Why are members sometimes ord
- How to mock methods return object with deleted cop
- Which is the best way to multiply a large and spar
- C++ default constructor does not initialize pointe
- Selecting only the first few characters in a strin
- What exactly do pointers store? (C++)
- Converting glm::lookat matrix to quaternion and ba
- What is the correct way to declare and use a FILE
There are 2 options:
First, you can use GetPixel(). I used it a lot. It works fine:
With our days processors picking up even a rect using this function may work in certain cases.
Second, you can copy contents of the screen into a bitmap. After that you can place it in clipboard, process with your code, etc. The core function there is:
I can post more detailed snippet if this is needed.