I am using theamazingaudioengine for recording, playing and adding effects like reverb for an iOS app. I can record, play the recorded audio along with the reverb effect. But I am unable to save audio file with the reverb effect to the gallery. Can any one please help me with this.
I am saving the recorded audio like this.
ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
NSArray *documentsFolders = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *path = [[documentsFolders objectAtIndex:0] stringByAppendingPathComponent:@"Recording.aiff"];
[library writeVideoAtPathToSavedPhotosAlbum:[NSURL URLWithString:path] completionBlock:^(NSURL *assetURL, NSError *error){
/*notify of completion*/
NSLog(@"AssetURL: %@",assetURL);
NSLog(@"Error: %@",error);
if (!error) {
//video saved
[[self appDelegate] showAlertWithTitle:@"Audio Saved" message:@""];
}
else{
[[self appDelegate] showAlertWithTitle:@"Error" message:error.domain];
}
}];
Thanks in advance!
The
AEAudioFileWriter
class allows you to easily write to any audio file format supported by the system.To use it, instantiate it using
initWithAudioDescription:
, passing in the audio format you wish to use. Then, begin the operation by callingbeginWritingToFileAtPath:fileType:error:
, passing in the path to the file you'd like to record to, and the file type to use. Common file types includekAudioFileAIFFType
,kAudioFileWAVEType
,kAudioFileM4AType
(using AAC audio encoding), andkAudioFileCAFType
.Once the write operation has started, you use the C functions
AEAudioFileWriterAddAudio
andAEAudioFileWriterAddAudioSynchronously
to write audio to the file. Note that you should only useAEAudioFileWriterAddAudio
when writing audio from the Core Audio thread, as this is done asynchronously in a way that does not hold up the thread.When you are finished, call
finishWriting
to close the file.More information...