I'm looking into Mono and .NET C# and we'll be needing to run the code on Linux Servers in the future when the project is developed. At this point I've been looking at ASP.NET MVC and Mono.
I run an Ubuntu distro and want to do development for a web application, some of the other developers use Windows and run other .NET items with Visual Studio.
What does Mono not provide that Visual Studio does?
If running this on Linux later shouldn't we use MonoDevelop?
Are there some third party tools or add-ins that might be an issue with Mono later?
You don't need MonoDevelop in order to run ASP.NET program in Linux, make a shared folder on your development server (VMWare'd or real one), test often so you can easily work-around what's missing from Mono
That's the same approach I'm using in my .NET Remoting program I host on Ubuntu server. But I do the reverse, since I'm a solo programmer, I make a shared folder on my Windows development machine, then access that shared folder on my Ubuntu test server (vmware'd). On ASP.NET stuff, if the changes don't reflect on your Ubuntu test server, in Terminal just touch the Web.Config file in your Ubuntu test server. i.e.
touch Web.Config
, then refresh the pageWhat does Mono not provide that Visual Studio does?
MonoDevelop is presumably what you mean here. MonoDevelop offers cross platform development on Linux, Mac OS X, Windows based on GTK. However it is not as polished as Visual Studio for obvious reasons - it's 3 people making it, not hundreds. It has some nice features, especially its source control plugin architecture. However as Visual Studio Express is free there aren't many advantages on Windows to using it.
It uses the same
.csproj
and.sln
format as Visual Studio, however the XML docs format is different.If running this on Linux later shouldn't we use MonoDevelop ?
As I mentioned above, the project formats are inter-operable.
Are there some third party tools or add-ins that might be an issue with Mono later?
Unlike Visual Studio, there aren't a huge wealth of add-ins for Monodevelop. The ones that you use in Monodevelop won't effect your .csproj files at all, as anything Visual Studio cannot read it generally ignores.
As people have said don't confuse Mono for MonoDevelop. MonoDevelop is an IDE for Mono that originally came from (forked) SharpDevelop.
Mono is the cross platform framework that 'apes' the Microsoft CLR and framework libraries.
I don't have much experience in this area but...
The Mono Project Roadmap has an overview of features that are new, upcoming, and not present in Mono compared to MS.NET. Even where Mono has the same classes as .NET, note that compatibility is not 100% (although that is generally their goal). I'm not sure if there exists a comprehensive list of things missing in Mono.
MonoDevelop is now available on both Windows and Linux so you're probably best off using it. However, MonoDevelop does appear to use the same project file format as Visual Studio and SharpDevelop, so you could make an attempt at mixing IDEs.
Of course, when using 3rd-party .NET libraries, note that many of them have not been tested with mono, and in particular anything that uses P/Invoke will not work on Mono for Linux. However, most incompatibilities with mono are minor, and if you stick with open-source libraries you can always fix any incompatibilities you run into.
You might also take a look at Mono Tools for Visual Studio. It lets your visual studio developers target and test with the mono platform.
Mono has a fully functional implementation of ASP.NET. This includes full support for ASP.NET Web Forms and Web Services. This essentially means that more or less any ASP.NET application that you have developed using with the .NET Framework will work with Mono. Obviously there might be changes needed, such as data access changes, removal of any reliance on .NET Framework BCL types . Mono- Oracle users-.Net Programming C# : ubuntu 11.04
If none of your developers need to develop on Mono for certain features, I suggest you all use Visual Studio on Windows. Then test the applications on Mono via
Personally I experienced a lot of small troubles when I tried out the third way, but luckily I am capable of finding workarounds.
It is only when you touch Mono, you know which part of your application needs to be tuned.
http://www.mono-project.com/Start