Deactivate UIScrollView decelerating

2019-01-11 02:38发布

Is there a way to deactivate the decelerating of a UIScrollView?

I want to allow the user to scroll the canvas, but I don't want that the canvas continues scrolling after the user lifted the finger.

4条回答
The star\"
2楼-- · 2019-01-11 03:15

This can be done by utilizing the UIScrollView delegate method scrollViewWillBeginDecelerating to automatically set the content offset to the current screen position.

To implement:

  1. Assign a delegate to your UIScrollView object if you have not already done so.
  2. In your delegate's .m implementation file, add the following lines of code:

    -(void)scrollViewWillBeginDecelerating:(UIScrollView *)scrollView{  
        [scrollView setContentOffset:scrollView.contentOffset animated:YES];   
    }
    

Voila! No more auto-scroll.

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Summer. ? 凉城
3楼-- · 2019-01-11 03:27

For iOS 5.0 or later, there is a better method than calling setContentOffset:animated:.

Implement delegate method scrollViewWillEndDragging:withVelocity:targetContentOffset: in your .m file:

- (void)scrollViewWillEndDragging:(UIScrollView *)scrollView
                     withVelocity:(CGPoint)velocity
              targetContentOffset:(inout CGPoint *)targetContentOffset {
    *targetContentOffset = scrollView.contentOffset;
}

Assigning the current offset to targetContentOffset stops the UIScrollView from auto-scrolling.

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该账号已被封号
4楼-- · 2019-01-11 03:27

Just set the decelerationRate property to 0

It will disable the auto scrolling property. But keep in mind the user interaction will become bad if scrollview contentsize is big.

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家丑人穷心不美
5楼-- · 2019-01-11 03:32

You can just turn up the deceleration rate very high. With an infinite rate, it would stop immediately. Try setting the rate to these constants:

scrollView.decelerationRate = UIScrollViewDecelerationRateNormal;

and

scrollView.decelerationRate = UIScrollViewDecelerationRateFast;

If fast still isn't fast enough for you, UIScrollViewDecelerationRateFast is just typedef'ed as a float, so you can just multiply it by a factor of 10 or so to speed it up even more.

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