What is the best way to parse a float in CSharp? I know about TryParse, but what I'm particularly wondering about is dots, commas etc.
I'm having problems with my website. On my dev server, the ',' is for decimals, the '.' for separator. On the prod server though, it is the other way round. How can I best capture this?
Pass in a CultureInfo or NumberFormatInfo that represents the culture you want to parse the float as; this controls what characters are used for decimals, group separators, etc.
For example to ensure that the '.' character was treated as the decimal indicator you could pass in CultureInfo.InvariantCulture (this one is typically very useful in server applications where you tend to want things to be the same irrespective of the environment's culture).
The source is an input from a website. I can't rely on it being valid. So I went with TryParse as mentioned before. But I can't figure out how to give the currentCulture to it.
Also, this would give me the culture of the server it's currently running on, but since it's the world wide web, the user can be from anywhere...
Since you don't know the web user's culture, you can do some guesswork. TryParse with a culture that uses , for separators and . for decimal, AND TryParse with a culture that uses . for separators and , for decimal. If they both succeed but yield different answers then you'll have to ask the user which they intended. Otherwise you can proceed normally, given your two equal results or one usable result or no usable result.
you can know current Cuklture of your server with a simple statement:
Note that there id a CurrentUICulture property, but UICulture is used from ResourceMeanager form multilanguages applications. for number formatting, you must considere CurrentCulture.
I hope this will help you
Use a neutral culture (or one you know) when parsing with Try/Parse.
you could always use the overload of Parse which includes the culture to use?
for instance:
If you have control over all your data, you should use "CultureInfo.InvariantCulture" in all of your code.