play() trigger simultaneously in chrome android without user gesture on soundmanager2
Failed to execute 'play' on 'HTMLMediaElement': API can only be initiated by a user gesture.
but its works fine when we change datasaver off by site settings in chrome android
please help me from this
If you are attempting to "auto-play" audio, i.e., on load or page display etc., then it is usually going to be blocked by mobile devices. iOS does this basically all the time.
http://www.schillmania.com/projects/soundmanager2/doc/technotes/#mobile-device-limitations
For HTML5 audio load and playback to work, you need to call the audio stuff immediately from a user touch/click/gesture, and no
setTimeout()
or other asynchronous stuff is allowed in-between.