How do I record audio on iPhone with AVAudioRecord

2018-12-31 21:05发布

Now that iPhone 3.0 sdk is public, I think I can ask this question for those of you that have already been playing with the 3.0 sdk. I want to record audio in my application, but I want to use AVAudioRecorder and not the older way of recording like the example SpeakHere shows. There are not any examples of how to best do this in the iPhone Dev Center and only reference to the classes. I am a newbie at iPhone development, so I am looking for a simple sample to get me started. Thanks in advance.

13条回答
刘海飞了
2楼-- · 2018-12-31 21:57

START

NSError *sessionError = nil;
[[AVAudioSession sharedInstance] setDelegate:self];
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord error:&sessionError];
[[AVAudioSession sharedInstance] setActive: YES error: nil];
UInt32 doChangeDefaultRoute = 1;
AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryDefaultToSpeaker, sizeof(doChangeDefaultRoute), &doChangeDefaultRoute);

NSError *error = nil;
NSString *filename = [NSString stringWithFormat:@"%@.caf",FILENAME];
NSString *path = [[NSHomeDirectory() stringByAppendingPathComponent:@"Documents"] stringByAppendingPathComponent:filename];
NSURL *soundFileURL = [NSURL fileURLWithPath:path];


NSDictionary *recordSettings = [NSDictionary dictionaryWithObjectsAndKeys:
                                [NSNumber numberWithInt: kAudioFormatMPEG4AAC], AVFormatIDKey,
                                [NSNumber numberWithInt:AVAudioQualityMedium],AVEncoderAudioQualityKey,
                                [NSNumber numberWithInt:AVAudioQualityMedium], AVSampleRateConverterAudioQualityKey,
                                [NSNumber numberWithInt: 1], AVNumberOfChannelsKey,
                                [NSNumber numberWithFloat:22050.0],AVSampleRateKey,
                                nil];

AVAudioRecorder *audioRecorder = [[AVAudioRecorder alloc]
                 initWithURL:soundFileURL
                 settings:recordSettings
                 error:&error];


if (!error && [audioRecorder prepareToRecord])
{
    [audioRecorder record];
}

STOP

[audioRecorder stop];
[audioRecorder release];
audioRecorder = nil;
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