I am using PaintCode to create a button. I import the StyleKit, and create the NSButton Class for my RankView button. Like this:
import Cocoa
@IBDesignable
class RankView: NSButton {
override func drawRect(dirtyRect: NSRect) {
super.drawRect(dirtyRect)
StyleKit.drawRank2()
// Drawing code here.
}
}
But when I run the app, (and even in the storyboard), the button is upside-down. Like this:
The arrow should be Up, but it points down.
Whenever I change the parent class to NSView it displays properly. Any ideas why this is happening/how to fix it?
NSButton uses flipped coordinates by default (its isFlipped method returns YES).
To support these kinds of views, change the origin of the canvas in PaintCode like this: