Ack! I had my tabbar rotation issues resolved finally in iOS 5, but iOS 6 and xcode seem to have broken things... here is what I have:
Target App Summary includes: Supported Interface Orientations - Portraint, Landscape Left, Landscape Right
Every Single View in the App has the following methods:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
return ((interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown) &&
(interfaceOrientation != UIInterfaceOrientationLandscapeLeft) &&
(interfaceOrientation != UIInterfaceOrientationLandscapeRight));
} else {
return YES;
}
}
- (BOOL)shouldAutorotate
{
NSLog(@"am I called1?");
return NO;
}
-(NSUInteger)supportedInterfaceOrientations{
NSLog(@"am I called?");
return UIInterfaceOrientationMaskPortrait;
}
In the views that are not part of the tab bar, rotation is blocked. In ALL the views of the tabbar (there are 5) the app never calls ShouldAutorotate and so rotates. It does seem supportedInterfaceOrientations gets called once when a view loads, but not when it appears if I switch between views, because I get the NSLog, but it seems to ignore the MaskPortrait setting.
I have to leave the landscape enabled in the target because I have a single video player view that needs to rotate (and it does so, fine)
Is this a tabbar bug in iOS 6? Do I need to disable the rotation of the views differently? The shouldautorotatetointerfaceorientation worked great in ios 5
I've been at it for a while
Thanks, Zack
My situation is:
So my implement: Create UITabBarController category and UINavigationCntroller category like
UITabBarController+autoRotate.h
UITabBarController+autoRotate.m
UINavigationController+autoRotate.h
UINavigationController+autoRotate.m
UIViewController1.m
UIViewController2.m
It worked like a charm!
If you have a tab bar like I did, the only thing you need to do is to add the following to your delegate .m file,