Hello everyone and thanks for helping me.
I made this calculator in C# and i got one problem. When i add something like 5+5+5 it gives me correct result but when i want to substract more than two number and also divide or multiply more than two number i don't get correct result.
Do you know what i am doing wrong,
Thank you very much!
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace calculator
{
public partial class Calculator : Form
{
public Calculator()
{
InitializeComponent();
}
private void btnOne_Click(object sender, EventArgs e)
{
txtDisplay.Text = txtDisplay.Text + btnOne.Text;
//txtDisplay.Text = btnOne.Text;
}
private void btnTwo_Click(object sender, EventArgs e)
{
txtDisplay.Text = txtDisplay.Text + btnTwo.Text;
}
private void btnThree_Click(object sender, EventArgs e)
{
txtDisplay.Text = txtDisplay.Text + btnThree.Text;
}
private void btnFour_Click(object sender, EventArgs e)
{
txtDisplay.Text = txtDisplay.Text + btnFour.Text;
}
private void btnFive_Click(object sender, EventArgs e)
{
txtDisplay.Text = txtDisplay.Text + btnFive.Text;
}
private void btnSix_Click(object sender, EventArgs e)
{
txtDisplay.Text = txtDisplay.Text + btnSix.Text;
}
private void btnSeven_Click(object sender, EventArgs e)
{
txtDisplay.Text = txtDisplay.Text + btnSeven.Text;
}
private void btnEight_Click(object sender, EventArgs e)
{
txtDisplay.Text = txtDisplay.Text + btnEight.Text;
}
private void btnNine_Click(object sender, EventArgs e)
{
txtDisplay.Text = txtDisplay.Text + btnNine.Text;
}
private void btnZero_Click(object sender, EventArgs e)
{
txtDisplay.Text = txtDisplay.Text + btnZero.Text;
}
private void btnClear_Click(object sender, EventArgs e)
{
txtDisplay.Clear();
}
private void btnPoint_Click(object sender, EventArgs e)
{
txtDisplay.Text = txtDisplay.Text + ",";
}
double total1 = 0;
double total2 = 0;
bool plusButtonClicked = false;
bool minusButtonClicked = false;
bool divideButtonClicked = false;
bool multiplyButtonClicked = false;
private void btnPlus_Click(object sender, EventArgs e)
{
plusButtonClicked = true;
minusButtonClicked = false;
divideButtonClicked = false;
multiplyButtonClicked = false;
total1 = total1 + double.Parse(txtDisplay.Text);
txtDisplay.Clear();
}
private void btnMinus_Click(object sender, EventArgs e)
{
plusButtonClicked = false;
minusButtonClicked = true;
divideButtonClicked = false;
multiplyButtonClicked = false;
total1 = total1 + double.Parse(txtDisplay.Text);
txtDisplay.Clear();
}
private void btnDivide_Click(object sender, EventArgs e)
{
total1 = total1 + double.Parse(txtDisplay.Text);
txtDisplay.Clear();
plusButtonClicked = false;
minusButtonClicked = false;
divideButtonClicked = true;
multiplyButtonClicked = false;
}
private void btnMultiply_Click(object sender, EventArgs e)
{
total1 = total1 + double.Parse(txtDisplay.Text);
txtDisplay.Clear();
plusButtonClicked = false;
minusButtonClicked = false;
divideButtonClicked = false;
multiplyButtonClicked = true;
}
private void btnEquals_Click(object sender, EventArgs e)
{
if (plusButtonClicked == true)
{
total2 = total1 + double.Parse(txtDisplay.Text);
}
else if (minusButtonClicked == true)
{
total2 = total1 - double.Parse(txtDisplay.Text);
}
else if (divideButtonClicked == true)
{
total2 = total1 / double.Parse(txtDisplay.Text);
}
else if (multiplyButtonClicked == true)
{
total2 = total1 * double.Parse(txtDisplay.Text);
}
txtDisplay.Text = total2.ToString();
total1 = 0;
}
}
}
I looked at the code, and it looks like in each button you're just adding each time. So any time to click a button you're just going to keep adding. Just change the opps to their appropriate button. like so:
in your code:
you aren't applying the correct operator, you have total1 = total1 + ... Change the operator to *.
This code is has not been thoroughly tested. Why don't you try something like the following:
I would still recommend that you would end up making some form of operator parser. Take a look here or look in to the 'Shunting Yard' algorithm yourself.
The logic for calculating the product, quotient, and difference in your code is
total1 = total1 + double.Parse(txtDisplay.Text);
which is why the addition works, but nothing else. So change the logic so it either divides, multiplies, or subtracts, instead of adding.Think about it. What the minus_clicked code is doing is adding all of the operands EXCEPT the last one together, and then the equals_clicked code is doing the arithmetic on the result of minus_clicked, and the value of the textbox (which is the last operand, I assume). So, since the operation you're doing in minus_clicked is addition, what you're getting for x - y - z is really:
I would consider refactoring a little bit, but if you wanted to keep the code the way it is, I'd probably just change the minus_clicked code to subtract rather than add.
Also, @rhysw is right. If you wan't this to be fully functional, you're gonna have to add priority logic to it as well.