I try to animate a sprite with auto fullscreen size
but I don't know how can I do to read this sprite always in fullscreen (i.e. 100% of width and height of screen, and auto adapte if resizing)
any idea to autosize sprite ?
@-moz-keyframes play {
0% {
background-position: 0%;
}
100% {
background-position: 100%;
}
}
@-webkit-keyframes play {
0% {
background-position: 0%;
}
100% {
background-position: 100%;
}
}
@keyframes play {
0% {
background-position: 0%;
}
100% {
background-position: 100%;
}
}
#loader
{
position: fixed;
z-index: 999999999999;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-repeat: no-repeat;
background-position: 0 0;
background-image: url(https://image.ibb.co/hCqoYz/preloader_bg_bw2.png);
background-size: 1100% 100%;
background-repeat: no-repeat;
-webkit-animation: play 2s infinite steps(11);
-moz-animation: play 2s infinite steps(11);
-o-animation: play 2s infinite steps(11);
animation: play 2s infinite steps(11);
}
<div id="loader"></div>
You're almost there!
There should be
steps(10)
as the start position is not a step actually.BTW,
z-index: 999999999999
looks paranoid to me =)).Update
Question bonus: