I wish to make a random image generator (which is working fine), however, I was wondering is there a way to add weight to certain images which won't appear as much as others?
I have attached the code below:
<script language="JavaScript">
function random_imglink(){
var myimages=new Array()
myimages[1]="Blue_Car.png"
myimages[2]="Red_Car.png"
myimages[3]="White_Car.png"
myimages[4]="Black_Car.png"
var ry=Math.floor(Math.random()*myimages.length)
if (ry==0)
ry=1
document.write('<img src="'+myimages[ry]+'" border=0>')
}
random_imglink()
function confirmRefresh() {
var okToRefresh = confirm("Do you really want to refresh the page?");
if (okToRefresh)
{
setTimeout("location.reload(true);",10);
}
}
</script>
<input type="button" value="Generate a new player" onClick="document.location.reload(true)">
</script>
</a></p>
I do have a SMALL amount of knowledge regarding JavaScript, however, I'm no pro.
Easy way would just to be to increase the length of your array, and then add the images with more probability to hit more times, and the images with less probability less times. You can use a for loop for each.
You already have an answer, but I'll post mine anyway.
To extend @ByteHamster's response (accept his, not mine), you can do the same thing with an array of objects to easier keep track of the possibilities.