I have already established a Server-Client Application using UDP Sockets, but my Server is not capable of handling more than one Client at a time. Now I want to modify my applicaton in such a way that there are 10 Clients each running on different machines and my Server running on a separate machine. I want my Server to be able to communicate with each of the 10 Clients running on 10 different machines. I also don't want to miss the data coming from any of the Client. What is the best possible way to do it? Kindly share some examples with me:( I have been searching it on internet since a week, but was unable to find anything that may suit my application requirements. Waiting for help.
0条回答
相关问题
- Multiple sockets for clients to connect to
- How to let a thread communicate with another activ
- Why it isn't advised to call the release() met
- ThreadPoolTaskScheduler behaviour when pool is ful
- Custom TaskScheduler, SynchronizationContext?
相关文章
- Difference between Thread#run and Thread#wakeup?
- Java/Spring MVC: provide request context to child
- Threading in C# , value types and reference types
- RMI Threads prevent JVM from exiting after main()
- Async task does not work properly (doInBackground
- Android, Volley Request, the response is blocking
- parallelizing matrix multiplication through thread
- Android- Thread.join() causes Application to hang