Is there a Win32 API call that detects the current Hardware Acceleration level of a user's system? I have no need to change the setting, but I'd like to scale back the level of detail for my OpenGL display if hardware acceleration is disabled.
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Or you can interrogate the device's capability with Direct3D, if you're on Windows. The "standard" GDI Win32 GetDeviceCaps() call doesn't deal with 3D...
From the FAQ: How do I know my program is using hardware acceleration on a Wintel card?