Error: CUICatalog: Invalid asset name supplied: (n

2019-01-10 06:15发布

TableViewApplication[1458:70b] CUICatalog: Invalid asset name supplied: (null), or invalid scale factor: 2.000000

Screenshot added

Getting this warning while working with TableViewController. How to rectify this error and which block is affected?

12条回答
甜甜的少女心
2楼-- · 2019-01-10 06:56

I got this warning when I load image use [[UIImage imageNamed:normalStr] imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal], than, I change to [UIImage imageNamed:normalStr], warning was gone.

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啃猪蹄的小仙女
3楼-- · 2019-01-10 06:58

Since the error is complaining that the name you gave is (null), this is most likely caused by calling [UIImage imageNamed:nil]. Or more specifically, passing in a variable hasn't been set, so it's equal to nil. While using stringWithFormat: would get rid of the error, I think there's a good chance it's not actually doing what you want. If the name you supply is a nil value, then using stringWithFormat: would result in it looking for an image that is literally named "(null)", as if you were calling [UIImage imageNamed:@"(null)"].

Something like this is probably a better option:

if (name) {
    UIImage *image = [UIImage imageNamed:name];
} else {
    // Do something else
}

You might want to set a breakpoint in Xcode on that "Do something else" line, to help you figure out why this code is getting called with a nil value in the first place.

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祖国的老花朵
4楼-- · 2019-01-10 06:58

In Xcode 6.4, this seems to occur when using "Selected Image" for a tab bar item in the storyboard, even if it's a valid image.

enter image description here

This doesn't actually seem to set the selected state image anyway, so it needs to be defined in User Defined Runtime Attributes, and removed from the SelectedImage attribute of the Tab Bar Item

enter image description here

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放荡不羁爱自由
5楼-- · 2019-01-10 07:00

This error (usually) happens when you try to load an image with [UIImage imageNamed:myImage] but iOS is not sure if myImage is really a NSString and then you have this warning.

You can fix this using:

[UIImage imageNamed:[NSString stringWithFormat:@"%@", myImage]]

Or you can simply check for the length of the name of the UIImage:

if (myImage && [myImage length]) {

    [UIImage imageNamed:myImage];
}
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狗以群分
6楼-- · 2019-01-10 07:04

The Reason to the error is passing a nil value to the "imageNamed:" method. To avoid this, you can hide your imageView when you try to pass the nil value. The chances may occur in reusing the imageViews in UITableView or may be in scrollViews.

I avoided the warning with the below check :

UIImageView *your_image_view;
NSString *imageName;
if(imageName && imageName.length){
 your_image_view.hidden = NO;
 your_image_view.image = [UIImage imageNamed:imageName];
}
else {
 your_image_view.hidden = YES;
}
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Animai°情兽
7楼-- · 2019-01-10 07:04

This happened to me after a storyboard was split into several (the actual change happened when I was on holidays, so I don't know exactly how it was done).

After inspecting the XML of the storyboards, I found that an image reference which previously had pointed to "bottomBar" in the assets catalogue instead pointed to imageView:fFo-1g-jzs:image.

At the end of the XML file under the <resources> tag was tag named <image name="imageView:fFo-1g-jzs:image"> containing a big mutableData blob.

After resetting the image reference in the storyboard and removing the blob, the error went away.

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