Auto Scale TextView Text to Fit within Bounds

2018-12-31 00:26发布

I'm looking for an optimal way to resize wrapping text in a TextView so that it will fit within its getHeight and getWidth bounds. I'm not simply looking for a way to wrap the text- I want to make sure it both wraps and is small enough to fit entirely on the screen.

I've seen a few cases on StackOverflow where auto resizing was needed, but they are either very special cases with hack solutions, have no solution, or involve re-drawing the TextView recursively until it is small enough (which is memory intense and forces the user to watch the text shrink step-by-step with every recursion).

But I'm sure somebody out there has found a good solution that doesn't involve what I'm doing: writing several heavy routines that parse and measure the text, resize the text, and repeat until a suitably small size has been found.

What routines does TextView use to wrap the text? Couldn't those be somehow used to predict whether text will be small enough?

tl;dr: is there a best-practice way to auto-resize a TextView to fit, wrapped, in its getHeight and getWidth bounds?

30条回答
流年柔荑漫光年
2楼-- · 2018-12-31 00:58

I have use code from chase and M-WaJeEh and I found some advantage & disadvantage here

from chase

Advantage:

  • it's perfect for 1 line TextView

Disadvantage:

  • if it's more than 1 line with custom font some of text will disappear

  • if it's enable ellipse, it didn't prepare space for ellipse

  • if it's custom font (typeface), it didn't support

from M-WaJeEh

Advantage:

  • it's perfect for multi-line

Disadvantage:

  • if set height as wrap-content, this code will start from minimum size and it will reduce to smallest as it can, not from the setSize and reduce by the limited width

  • if it's custom font (typeface), it didn't support

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忆尘夕之涩
3楼-- · 2018-12-31 00:58

This solutions works for us:

public class CustomFontButtonTextFit extends CustomFontButton
{
    private final float DECREMENT_FACTOR = .1f;

    public CustomFontButtonTextFit(Context context) {
        super(context);
    }

    public CustomFontButtonTextFit(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public CustomFontButtonTextFit(Context context, AttributeSet attrs,
            int defStyle) {
        super(context, attrs, defStyle);
    }

    private synchronized void refitText(String text, int textWidth) {
        if (textWidth > 0) 
        {
            float availableWidth = textWidth - this.getPaddingLeft()
                    - this.getPaddingRight();

            TextPaint tp = getPaint();
            Rect rect = new Rect();
            tp.getTextBounds(text, 0, text.length(), rect);
            float size = rect.width();

            while(size > availableWidth)
            {
                setTextSize( getTextSize() - DECREMENT_FACTOR );
                tp = getPaint();

                tp.getTextBounds(text, 0, text.length(), rect);
                size = rect.width();
            }
        }
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) 
    {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);

        int parentWidth = MeasureSpec.getSize(widthMeasureSpec);
        int parentHeight = MeasureSpec.getSize(heightMeasureSpec);

        refitText(this.getText().toString(), parentWidth);

        if(parentWidth < getSuggestedMinimumWidth())
            parentWidth = getSuggestedMinimumWidth();

        if(parentHeight < getSuggestedMinimumHeight())
            parentHeight = getSuggestedMinimumHeight();

        this.setMeasuredDimension(parentWidth, parentHeight);
    }

    @Override
    protected void onTextChanged(final CharSequence text, final int start,
            final int before, final int after) 
    {
        super.onTextChanged(text, start, before, after);

        refitText(text.toString(), this.getWidth());
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh)
    {
        super.onSizeChanged(w, h, oldw, oldh);

        if (w != oldw) 
            refitText(this.getText().toString(), w);
    }
}
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冷夜・残月
4楼-- · 2018-12-31 01:01

Warning, bug in Android Honeycomb and Ice Cream Sandwich

Androids versions: 3.1 - 4.04 have a bug, that setTextSize() inside of TextView works only for the 1st time (1st invocation).

Bug is described here: http://code.google.com/p/android/issues/detail?id=22493 http://code.google.com/p/android/issues/detail?id=17343#c9

workaround is to add new line character to text assigned to TextView before changing size:

final String DOUBLE_BYTE_SPACE = "\u3000";
textView.append(DOUBLE_BYTE_SPACE);

I use it in my code as follow:

final String DOUBLE_BYTE_SPACE = "\u3000";
AutoResizeTextView textView = (AutoResizeTextView) view.findViewById(R.id.aTextView);
String fixString = "";
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.HONEYCOMB_MR1
   && android.os.Build.VERSION.SDK_INT <= android.os.Build.VERSION_CODES.ICE_CREAM_SANDWICH_MR1) {  
    fixString = DOUBLE_BYTE_SPACE;
}
textView.setText(fixString + "The text" + fixString);

I add this "\u3000" character on left and right of my text, to keep it centered. If you have it aligned to left then append to the right only. Of course it can be also embedded with AutoResizeTextView widget, but I wanted to keep fix code outside.

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伤终究还是伤i
5楼-- · 2018-12-31 01:02

UPDATE: Following code also fulfills the requirement of an ideal AutoScaleTextView as described here : Auto-fit TextView for Android and is marked as winner.

UPDATE 2: Support of maxlines added, now works fine before API level 16.

Update 3: Support for android:drawableLeft, android:drawableRight, android:drawableTop and android:drawableBottom tags added, thanks to MartinH's simple fix here.


My requirements were little bit different. I needed an efficient way to adjust size because I was animating an integer from, may be 0 to ~4000 in TextView in 2 seconds and I wanted to adjust the size accordingly. My solution works bit differently. Here is what final result looks like:

enter image description here

and the code that produced it:

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:orientation="vertical"
    android:padding="16dp" >

    <com.vj.widgets.AutoResizeTextView
        android:layout_width="match_parent"
        android:layout_height="100dp"
        android:ellipsize="none"
        android:maxLines="2"
        android:text="Auto Resized Text, max 2 lines"
        android:textSize="100sp" /> <!-- maximum size -->

    <com.vj.widgets.AutoResizeTextView
        android:layout_width="match_parent"
        android:layout_height="100dp"
        android:ellipsize="none"
        android:gravity="center"
        android:maxLines="1"
        android:text="Auto Resized Text, max 1 line"
        android:textSize="100sp" /> <!-- maximum size -->

    <com.vj.widgets.AutoResizeTextView
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:text="Auto Resized Text"
        android:textSize="500sp" /> <!-- maximum size -->

</LinearLayout>

And finally the java code:

import android.annotation.TargetApi;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.RectF;
import android.os.Build;
import android.text.Layout.Alignment;
import android.text.StaticLayout;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.SparseIntArray;
import android.util.TypedValue;
import android.widget.TextView;

public class AutoResizeTextView extends TextView {
private interface SizeTester {
    /**
     * 
     * @param suggestedSize
     *            Size of text to be tested
     * @param availableSpace
     *            available space in which text must fit
     * @return an integer < 0 if after applying {@code suggestedSize} to
     *         text, it takes less space than {@code availableSpace}, > 0
     *         otherwise
     */
    public int onTestSize(int suggestedSize, RectF availableSpace);
}

private RectF mTextRect = new RectF();

private RectF mAvailableSpaceRect;

private SparseIntArray mTextCachedSizes;

private TextPaint mPaint;

private float mMaxTextSize;

private float mSpacingMult = 1.0f;

private float mSpacingAdd = 0.0f;

private float mMinTextSize = 20;

private int mWidthLimit;

private static final int NO_LINE_LIMIT = -1;
private int mMaxLines;

private boolean mEnableSizeCache = true;
private boolean mInitiallized;

public AutoResizeTextView(Context context) {
    super(context);
    initialize();
}

public AutoResizeTextView(Context context, AttributeSet attrs) {
    super(context, attrs);
    initialize();
}

public AutoResizeTextView(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    initialize();
}

private void initialize() {
    mPaint = new TextPaint(getPaint());
    mMaxTextSize = getTextSize();
    mAvailableSpaceRect = new RectF();
    mTextCachedSizes = new SparseIntArray();
    if (mMaxLines == 0) {
        // no value was assigned during construction
        mMaxLines = NO_LINE_LIMIT;
    }
    mInitiallized = true;
}

@Override
public void setText(final CharSequence text, BufferType type) {
    super.setText(text, type);
    adjustTextSize(text.toString());
}

@Override
public void setTextSize(float size) {
    mMaxTextSize = size;
    mTextCachedSizes.clear();
    adjustTextSize(getText().toString());
}

@Override
public void setMaxLines(int maxlines) {
    super.setMaxLines(maxlines);
    mMaxLines = maxlines;
    reAdjust();
}

public int getMaxLines() {
    return mMaxLines;
}

@Override
public void setSingleLine() {
    super.setSingleLine();
    mMaxLines = 1;
    reAdjust();
}

@Override
public void setSingleLine(boolean singleLine) {
    super.setSingleLine(singleLine);
    if (singleLine) {
        mMaxLines = 1;
    } else {
        mMaxLines = NO_LINE_LIMIT;
    }
    reAdjust();
}

@Override
public void setLines(int lines) {
    super.setLines(lines);
    mMaxLines = lines;
    reAdjust();
}

@Override
public void setTextSize(int unit, float size) {
    Context c = getContext();
    Resources r;

    if (c == null)
        r = Resources.getSystem();
    else
        r = c.getResources();
    mMaxTextSize = TypedValue.applyDimension(unit, size,
            r.getDisplayMetrics());
    mTextCachedSizes.clear();
    adjustTextSize(getText().toString());
}

@Override
public void setLineSpacing(float add, float mult) {
    super.setLineSpacing(add, mult);
    mSpacingMult = mult;
    mSpacingAdd = add;
}

/**
 * Set the lower text size limit and invalidate the view
 * 
 * @param minTextSize
 */
public void setMinTextSize(float minTextSize) {
    mMinTextSize = minTextSize;
    reAdjust();
}

private void reAdjust() {
    adjustTextSize(getText().toString());
}

private void adjustTextSize(String string) {
    if (!mInitiallized) {
        return;
    }
    int startSize = (int) mMinTextSize;
    int heightLimit = getMeasuredHeight() - getCompoundPaddingBottom()
        - getCompoundPaddingTop();
    mWidthLimit = getMeasuredWidth() - getCompoundPaddingLeft()
        - getCompoundPaddingRight();
    mAvailableSpaceRect.right = mWidthLimit;
    mAvailableSpaceRect.bottom = heightLimit;
    super.setTextSize(
            TypedValue.COMPLEX_UNIT_PX,
            efficientTextSizeSearch(startSize, (int) mMaxTextSize,
                    mSizeTester, mAvailableSpaceRect));
}

private final SizeTester mSizeTester = new SizeTester() {
    @TargetApi(Build.VERSION_CODES.JELLY_BEAN)
    @Override
    public int onTestSize(int suggestedSize, RectF availableSPace) {
        mPaint.setTextSize(suggestedSize);
        String text = getText().toString();
        boolean singleline = getMaxLines() == 1;
        if (singleline) {
            mTextRect.bottom = mPaint.getFontSpacing();
            mTextRect.right = mPaint.measureText(text);
        } else {
            StaticLayout layout = new StaticLayout(text, mPaint,
                    mWidthLimit, Alignment.ALIGN_NORMAL, mSpacingMult,
                    mSpacingAdd, true);
            // return early if we have more lines
            if (getMaxLines() != NO_LINE_LIMIT
                    && layout.getLineCount() > getMaxLines()) {
                return 1;
            }
            mTextRect.bottom = layout.getHeight();
            int maxWidth = -1;
            for (int i = 0; i < layout.getLineCount(); i++) {
                if (maxWidth < layout.getLineWidth(i)) {
                    maxWidth = (int) layout.getLineWidth(i);
                }
            }
            mTextRect.right = maxWidth;
        }

        mTextRect.offsetTo(0, 0);
        if (availableSPace.contains(mTextRect)) {
            // may be too small, don't worry we will find the best match
            return -1;
        } else {
            // too big
            return 1;
        }
    }
};

/**
 * Enables or disables size caching, enabling it will improve performance
 * where you are animating a value inside TextView. This stores the font
 * size against getText().length() Be careful though while enabling it as 0
 * takes more space than 1 on some fonts and so on.
 * 
 * @param enable
 *            enable font size caching
 */
public void enableSizeCache(boolean enable) {
    mEnableSizeCache = enable;
    mTextCachedSizes.clear();
    adjustTextSize(getText().toString());
}

private int efficientTextSizeSearch(int start, int end,
        SizeTester sizeTester, RectF availableSpace) {
    if (!mEnableSizeCache) {
        return binarySearch(start, end, sizeTester, availableSpace);
    }
    String text = getText().toString();
    int key = text == null ? 0 : text.length();
    int size = mTextCachedSizes.get(key);
    if (size != 0) {
        return size;
    }
    size = binarySearch(start, end, sizeTester, availableSpace);
    mTextCachedSizes.put(key, size);
    return size;
}

private static int binarySearch(int start, int end, SizeTester sizeTester,
        RectF availableSpace) {
    int lastBest = start;
    int lo = start;
    int hi = end - 1;
    int mid = 0;
    while (lo <= hi) {
        mid = (lo + hi) >>> 1;
        int midValCmp = sizeTester.onTestSize(mid, availableSpace);
        if (midValCmp < 0) {
            lastBest = lo;
            lo = mid + 1;
        } else if (midValCmp > 0) {
            hi = mid - 1;
            lastBest = hi;
        } else {
            return mid;
        }
    }
    // make sure to return last best
    // this is what should always be returned
    return lastBest;

}

@Override
protected void onTextChanged(final CharSequence text, final int start,
        final int before, final int after) {
    super.onTextChanged(text, start, before, after);
    reAdjust();
}

@Override
protected void onSizeChanged(int width, int height, int oldwidth,
        int oldheight) {
    mTextCachedSizes.clear();
    super.onSizeChanged(width, height, oldwidth, oldheight);
    if (width != oldwidth || height != oldheight) {
        reAdjust();
    }
}
}
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人气声优
6楼-- · 2018-12-31 01:02

I needed a specific solution. I have got an edittext and textview in my layout. The textview is fixed height and width. When the user starts to type in the edittext, the text should immediately appear in the textview. The text in the textfield should auto - resize to fit the textview. So I updated Chase's solution to work for me. So when the text changes in the textview, resizing starts. The difference between mine and Chase's soluton: resizing is done even if the user DELETE some chars. I hope it can help someone.

public class TextFitTextView extends TextView {

// Minimum text size for this text view
public static final float MIN_TEXT_SIZE = 10;

// Maximum text size for this text view - if it is 0, then the text acts
// like match_parent
public static final float MAX_TEXT_SIZE = 0;

// Our ellipse string
private static final String mEllipsis = "...";

// Text size that is set from code. This acts as a starting point for
// resizing
private float mTextSize;

// Lower bounds for text size
private float mMinTextSize = MIN_TEXT_SIZE;

// Max bounds for text size
private float mMaxTextSize = MAX_TEXT_SIZE;

// Text view line spacing multiplier
private float mSpacingMult = 1.0f;

// Text view additional line spacing
private float mSpacingAdd = 0.0f;

// Add ellipsis to text that overflows at the smallest text size
private boolean mAddEllipsis = true;

// Add ellipsis to text that overflows at the smallest text size
private int heightLimit;
private int widthLimit;

// Default constructor override
public TextFitTextView(Context context) {
    this(context, null);
}

// Default constructor when inflating from XML file
public TextFitTextView(Context context, AttributeSet attrs) {
    this(context, attrs, 0);
}

// Default constructor override
public TextFitTextView(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    mTextSize = getTextSize();
}

/**
 * When text changes resize the text size.
 */
@Override
protected void onTextChanged(final CharSequence text, final int start, final int before, final int after) {
    // if we are adding new chars to text
    if (before <= after && after != 1) {
        resizeText(true);
        // now we are deleting chars
    } else {
        resizeText(false);
    }
}

/**
 * Override the set text size to update our internal reference values
 */
@Override
public void setTextSize(float size) {
    super.setTextSize(size);
    mTextSize = getTextSize();
}

/**
 * Override the set text size to update our internal reference values
 */
@Override
public void setTextSize(int unit, float size) {
    super.setTextSize(unit, size);
    mTextSize = getTextSize();
}

/**
 * Override the set line spacing to update our internal reference values
 */
@Override
public void setLineSpacing(float add, float mult) {
    super.setLineSpacing(add, mult);
    mSpacingMult = mult;
    mSpacingAdd = add;
}

/**
 * Set the lower text size limit and invalidate the view
 * 
 * @param minTextSize
 */
public void setMinTextSize(float minTextSize) {
    mMinTextSize = minTextSize;
    requestLayout();
    invalidate();
}

/**
 * Return lower text size limit
 * 
 * @return
 */
public float getMinTextSize() {
    return mMinTextSize;
}

/**
 * Set flag to add ellipsis to text that overflows at the smallest text size
 * 
 * @param addEllipsis
 */
public void setAddEllipsis(boolean addEllipsis) {
    mAddEllipsis = addEllipsis;
}

/**
 * Return flag to add ellipsis to text that overflows at the smallest text
 * size
 * 
 * @return
 */
public boolean getAddEllipsis() {
    return mAddEllipsis;
}

/**
 * Get width and height limits
 */
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
    if (widthLimit == 0 && heightLimit == 0) {
        widthLimit = (right - left) - getCompoundPaddingLeft() - getCompoundPaddingRight();
        heightLimit = (bottom - top) - getCompoundPaddingBottom() - getCompoundPaddingTop();
    }
    super.onLayout(changed, left, top, right, bottom);
}

/**
 * Resize the text size with specified width and height
 * 
 * @param width
 * @param height
 */
public void resizeText(boolean increase) {
    CharSequence text = getText();
    // Do not resize if the view does not have dimensions or there is no
    // text
    if (text == null || text.length() == 0 || heightLimit <= 0 || widthLimit <= 0 || mTextSize == 0) {
        return;
    }

    // Get the text view's paint object
    TextPaint textPaint = getPaint();

    // Get the required text height
    int textHeight = getTextHeight(text, textPaint, widthLimit, mTextSize);


    // If the text length is increased 
    // Until we either fit within our text view or we had reached our min
    // text size, incrementally try smaller sizes
    if (increase) {
        while (textHeight > heightLimit && mTextSize > mMinTextSize) {
            mTextSize = Math.max(mTextSize - 2, mMinTextSize);
            textHeight = getTextHeight(text, textPaint, widthLimit, mTextSize);
        }
    } 
//      text length has been decreased
    else {
//          if max test size is set then add it to while condition
        if (mMaxTextSize != 0) {
            while (textHeight < heightLimit && mTextSize <= mMaxTextSize) {
                mTextSize = mTextSize + 2;
                textHeight = getTextHeight(text, textPaint, widthLimit, mTextSize);
            }
        } else {
            while (textHeight < heightLimit) {
                mTextSize = mTextSize + 2;
                textHeight = getTextHeight(text, textPaint, widthLimit, mTextSize);
            }
        }
        mTextSize = textHeight > heightLimit ? mTextSize - 2 : mTextSize;
    }

    // If we had reached our minimum text size and still don't fit, append
    // an ellipsis
    if (mAddEllipsis && mTextSize == mMinTextSize && textHeight > heightLimit) {
        // Draw using a static layout
        TextPaint paint = new TextPaint(textPaint);
        StaticLayout layout = new StaticLayout(text, paint, widthLimit, Alignment.ALIGN_NORMAL, mSpacingMult,
                mSpacingAdd, false);
        // Check that we have a least one line of rendered text
        if (layout.getLineCount() > 0) {
            // Since the line at the specific vertical position would be cut
            // off,
            // we must trim up to the previous line
            int lastLine = layout.getLineForVertical(heightLimit) - 1;
            // If the text would not even fit on a single line, clear it
            if (lastLine < 0) {
                setText("");
            }
            // Otherwise, trim to the previous line and add an ellipsis
            else {
                int start = layout.getLineStart(lastLine);
                int end = layout.getLineEnd(lastLine);
                float lineWidth = layout.getLineWidth(lastLine);
                float ellipseWidth = paint.measureText(mEllipsis);

                // Trim characters off until we have enough room to draw the
                // ellipsis
                while (widthLimit < lineWidth + ellipseWidth) {
                    lineWidth = paint.measureText(text.subSequence(start, --end + 1).toString());
                }
                setText(text.subSequence(0, end) + mEllipsis);
            }
        }
    }

    // Some devices try to auto adjust line spacing, so force default line
    // spacing
    // and invalidate the layout as a side effect
    setTextSize(TypedValue.COMPLEX_UNIT_PX, mTextSize);
    setLineSpacing(mSpacingAdd, mSpacingMult);

}

// Set the text size of the text paint object and use a static layout to
// render text off screen before measuring
private int getTextHeight(CharSequence source, TextPaint originalPaint, int width, float textSize) {
    // Update the text paint object
    TextPaint paint = new TextPaint(originalPaint);
    paint.setTextSize(textSize);
    // Measure using a static layout
    StaticLayout layout = new StaticLayout(source, paint, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd,
            true);
    return layout.getHeight();
}

}
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长期被迫恋爱
7楼-- · 2018-12-31 01:02

Here is the approach I take. It's very simple. It uses successive approximation to zero in on the fontsize and can generally have it figured out in less than 10 iterations. Just replace "activityWidth" with the width of whatever view you are using to display the text in. In my example, it's set as a private field to the screen's width. The inital fontsize of 198 is only set in the event the method generates an exception (which really should never happen):

  private float GetFontSizeForScreenWidth(String text)
  {
    float fontsize = 198;

    try
    {
      Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
      paint.setColor(Color.RED);
      Typeface typeface = Typeface.create("Helvetica", Typeface.BOLD);
      paint.setTypeface(typeface);
      paint.setTextAlign(Align.CENTER);

      int lowVal = 0;
      int highVal = 2000;
      int currentVal = highVal;

      /*
       * Successively approximate the screen size until it is 
       * within 2 pixels of the maximum screen width. Generally
       * this will get you to the closest font size within about 10
       * iterations.
       */

      do
      {
        paint.setTextSize(currentVal);
        float textWidth = paint.measureText(text);

        float diff = activityWidth - textWidth;

        if ((diff >= 0) && (diff <= 2))
        {
          fontsize = paint.getTextSize();
          return fontsize;
        }

        if (textWidth > activityWidth)
          highVal = currentVal;
        else if (textWidth < activityWidth)
          lowVal = currentVal;
        else
        {
          fontsize = paint.getTextSize();
          return fontsize;
        }

        currentVal = (highVal - lowVal) / 2 + lowVal;

      } while (true);      
    }
    catch (Exception ex)
    {
      return fontsize;
    }
  }
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