What is the correct way to create a single-instanc

2018-12-31 00:37发布

Using C# and WPF under .NET (rather than Windows Forms or console), what is the correct way to create an application that can only be run as a single instance?

I know it has something to do with some mythical thing called a mutex, rarely can I find someone that bothers to stop and explain what one of these are.

The code needs to also inform the already-running instance that the user tried to start a second one, and maybe also pass any command-line arguments if any existed.

标签: c# .net wpf mutex
30条回答
零度萤火
2楼-- · 2018-12-31 01:04

Here is what I use. It combined process enumeration to perform switching and mutex to safeguard from "active clickers":

public partial class App
{
    [DllImport("user32")]
    private static extern int OpenIcon(IntPtr hWnd);

    [DllImport("user32.dll")]
    private static extern bool SetForegroundWindow(IntPtr hWnd);

    protected override void OnStartup(StartupEventArgs e)
    {
        base.OnStartup(e);
        var p = Process
           .GetProcessesByName(Process.GetCurrentProcess().ProcessName);
            foreach (var t in p.Where(t => t.MainWindowHandle != IntPtr.Zero))
            {
                OpenIcon(t.MainWindowHandle);
                SetForegroundWindow(t.MainWindowHandle);
                Current.Shutdown();
                return;
            }

            // there is a chance the user tries to click on the icon repeatedly
            // and the process cannot be discovered yet
            bool createdNew;
            var mutex = new Mutex(true, "MyAwesomeApp", 
               out createdNew);  // must be a variable, though it is unused - 
            // we just need a bit of time until the process shows up
            if (!createdNew)
            {
                Current.Shutdown();
                return;
            }

            new Bootstrapper().Run();
        }
    }
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ら面具成の殇う
3楼-- · 2018-12-31 01:05

Not using Mutex though, simple answer:

System.Diagnostics;    
...
string thisprocessname = Process.GetCurrentProcess().ProcessName;

if (Process.GetProcesses().Count(p => p.ProcessName == thisprocessname) > 1)
                return;

Put it inside the Program.Main().
Example:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Diagnostics;

namespace Sample
{
    static class Program
    {
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        [STAThread]
        static void Main()
        {
            //simple add Diagnostics namespace, and these 3 lines below 
            string thisprocessname = Process.GetCurrentProcess().ProcessName;
            if (Process.GetProcesses().Count(p => p.ProcessName == thisprocessname) > 1)
                return;

            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            Application.Run(new Sample());
        }
    }
}

You can add MessageBox.Show to the if-statement and put "Application already running".
This might be helpful to someone.

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与风俱净
4楼-- · 2018-12-31 01:05

Update 2017-01-25. After trying few things, I decided to go with VisualBasic.dll it is easier and works better (at least for me). I let my previous answer just as reference...

Just as reference, this is how I did without passing arguments (which I can't find any reason to do so... I mean a single app with arguments that as to be passed out from one instance to another one). If file association is required, then an app should (per users standard expectation) be instanciated for each doc. If you have to pass args to existing app, I think I would used vb dll.

Not passing args (just single instance app), I prefer not registering a new Window message and not override the message loop as defined in Matt Davis Solution. Although it's not a big deal to add a VisualBasic dll, but I prefer not add a new reference just to do single instance app. Also, I do prefer instanciate a new class with Main instead of calling Shutdown from App.Startup override to ensure to exit as soon as possible.

In hope that anybody will like it... or will inspire a little bit :-)

Project startup class should be set as 'SingleInstanceApp'.

public class SingleInstanceApp
{
    [STAThread]
    public static void Main(string[] args)
    {
        Mutex _mutexSingleInstance = new Mutex(true, "MonitorMeSingleInstance");

        if (_mutexSingleInstance.WaitOne(TimeSpan.Zero, true))
        {
            try
            {
                var app = new App();
                app.InitializeComponent();
                app.Run();

            }
            finally
            {
                _mutexSingleInstance.ReleaseMutex();
                _mutexSingleInstance.Close();
            }
        }
        else
        {
            MessageBox.Show("One instance is already running.");

            var processes = Process.GetProcessesByName(Assembly.GetEntryAssembly().GetName().Name);
            {
                if (processes.Length > 1)
                {
                    foreach (var process in processes)
                    {
                        if (process.Id != Process.GetCurrentProcess().Id)
                        {
                            WindowHelper.SetForegroundWindow(process.MainWindowHandle);
                        }
                    }
                }
            }
        }
    }
}

WindowHelper:

using System;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Interop;
using System.Windows.Threading;

namespace HQ.Util.Unmanaged
{
    public class WindowHelper
    {
        [DllImport("user32.dll")]
        [return: MarshalAs(UnmanagedType.Bool)]
        public static extern bool SetForegroundWindow(IntPtr hWnd);
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素衣白纱
5楼-- · 2018-12-31 01:06

You should never use a named mutex to implement a single-instance application (or at least not for production code). Malicious code can easily DoS (Denial of Service) your ass...

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君临天下
6楼-- · 2018-12-31 01:09

I added a sendMessage Method to the NativeMethods Class.

Apparently the postmessage method dosent work, if the application is not show in the taskbar, however using the sendmessage method solves this.

class NativeMethods
{
    public const int HWND_BROADCAST = 0xffff;
    public static readonly int WM_SHOWME = RegisterWindowMessage("WM_SHOWME");
    [DllImport("user32")]
    public static extern bool PostMessage(IntPtr hwnd, int msg, IntPtr wparam, IntPtr lparam);
    [DllImport("user32.dll", CharSet = CharSet.Auto)]
    public static extern IntPtr SendMessage(IntPtr hWnd, int Msg, IntPtr wParam, IntPtr lParam);
    [DllImport("user32")]
    public static extern int RegisterWindowMessage(string message);
}
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冷夜・残月
7楼-- · 2018-12-31 01:10

Here is a very good article regarding the Mutex solution. The approach described by the article is advantageous for two reasons.

First, it does not require a dependency on the Microsoft.VisualBasic assembly. If my project already had a dependency on that assembly, I would probably advocate using the approach shown in the accepted answer. But as it is, I do not use the Microsoft.VisualBasic assembly, and I'd rather not add an unnecessary dependency to my project.

Second, the article shows how to bring the existing instance of the application to the foreground when the user tries to start another instance. That's a very nice touch that the other Mutex solutions described here do not address.


UPDATE

As of 8/1/2014, the article I linked to above is still active, but the blog hasn't been updated in a while. That makes me worry that eventually it might disappear, and with it, the advocated solution. I'm reproducing the content of the article here for posterity. The words belong solely to the blog owner at Sanity Free Coding.

Today I wanted to refactor some code that prohibited my application from running multiple instances of itself.

Previously I had use System.Diagnostics.Process to search for an instance of my myapp.exe in the process list. While this works, it brings on a lot of overhead, and I wanted something cleaner.

Knowing that I could use a mutex for this (but never having done it before) I set out to cut down my code and simplify my life.

In the class of my application main I created a static named Mutex:

static class Program
{
    static Mutex mutex = new Mutex(true, "{8F6F0AC4-B9A1-45fd-A8CF-72F04E6BDE8F}");
    [STAThread]
    ...
}

Having a named mutex allows us to stack synchronization across multiple threads and processes which is just the magic I'm looking for.

Mutex.WaitOne has an overload that specifies an amount of time for us to wait. Since we're not actually wanting to synchronizing our code (more just check if it is currently in use) we use the overload with two parameters: Mutex.WaitOne(Timespan timeout, bool exitContext). Wait one returns true if it is able to enter, and false if it wasn't. In this case, we don't want to wait at all; If our mutex is being used, skip it, and move on, so we pass in TimeSpan.Zero (wait 0 milliseconds), and set the exitContext to true so we can exit the synchronization context before we try to aquire a lock on it. Using this, we wrap our Application.Run code inside something like this:

static class Program
{
    static Mutex mutex = new Mutex(true, "{8F6F0AC4-B9A1-45fd-A8CF-72F04E6BDE8F}");
    [STAThread]
    static void Main() {
        if(mutex.WaitOne(TimeSpan.Zero, true)) {
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            Application.Run(new Form1());
            mutex.ReleaseMutex();
        } else {
            MessageBox.Show("only one instance at a time");
        }
    }
}

So, if our app is running, WaitOne will return false, and we'll get a message box.

Instead of showing a message box, I opted to utilize a little Win32 to notify my running instance that someone forgot that it was already running (by bringing itself to the top of all the other windows). To achieve this I used PostMessage to broadcast a custom message to every window (the custom message was registered with RegisterWindowMessage by my running application, which means only my application knows what it is) then my second instance exits. The running application instance would receive that notification and process it. In order to do that, I overrode WndProc in my main form and listened for my custom notification. When I received that notification I set the form's TopMost property to true to bring it up on top.

Here is what I ended up with:

  • Program.cs
static class Program
{
    static Mutex mutex = new Mutex(true, "{8F6F0AC4-B9A1-45fd-A8CF-72F04E6BDE8F}");
    [STAThread]
    static void Main() {
        if(mutex.WaitOne(TimeSpan.Zero, true)) {
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            Application.Run(new Form1());
            mutex.ReleaseMutex();
        } else {
            // send our Win32 message to make the currently running instance
            // jump on top of all the other windows
            NativeMethods.PostMessage(
                (IntPtr)NativeMethods.HWND_BROADCAST,
                NativeMethods.WM_SHOWME,
                IntPtr.Zero,
                IntPtr.Zero);
        }
    }
}
  • NativeMethods.cs
// this class just wraps some Win32 stuff that we're going to use
internal class NativeMethods
{
    public const int HWND_BROADCAST = 0xffff;
    public static readonly int WM_SHOWME = RegisterWindowMessage("WM_SHOWME");
    [DllImport("user32")]
    public static extern bool PostMessage(IntPtr hwnd, int msg, IntPtr wparam, IntPtr lparam);
    [DllImport("user32")]
    public static extern int RegisterWindowMessage(string message);
}
  • Form1.cs (front side partial)
public partial class Form1 : Form
{
    public Form1()
    {
        InitializeComponent();
    }
    protected override void WndProc(ref Message m)
    {
        if(m.Msg == NativeMethods.WM_SHOWME) {
            ShowMe();
        }
        base.WndProc(ref m);
    }
    private void ShowMe()
    {
        if(WindowState == FormWindowState.Minimized) {
            WindowState = FormWindowState.Normal;
        }
        // get our current "TopMost" value (ours will always be false though)
        bool top = TopMost;
        // make our form jump to the top of everything
        TopMost = true;
        // set it back to whatever it was
        TopMost = top;
    }
}
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