I would like to do something like this:
container::iterator it = NULL;
switch ( eSomeEnum )
{
case Container1:
it = vecContainer1.begin();
break;
case Container2:
it = vecContainer2.begin();
break;
...
}
for( ; it != itEnd ; ++it )
{
..
}
But I can't create and initialise an iterator to NULL. Is there some way I can do this? Ideally I would just create and assign the iterator in the switch, but then it would go out of scope immediately.
All you should need to do is change
to
and I think your code will work as intended.
You just needn't initialize it at all, because iterators are DefaultConstructible.
You actually need a range, not just begin iterator. Note, you can't compare iterators from different containers, so you better off selecting the range, not the iterator. You can use Boost.Range to achieve it:
As the loop tests for end, you should construct it to value what
itEnd
values.