I am wanting to create a virtual pet style game using python3 and tkinter. So far I have the main window and have started putting labels in, but the issue I am having is playing an animated gif. I have searched on here and have found some answers, but they keep throwing errors. The result I found has the index position of the gif using PhotoImage continue through a certain range.
# Loop through the index of the animated gif
frame2 = [PhotoImage(file='images/ball-1.gif', format = 'gif -index %i' %i) for i in range(100)]
def update(ind):
frame = frame2[ind]
ind += 1
img.configure(image=frame)
ms.after(100, update, ind)
img = Label(ms)
img.place(x=250, y=250, anchor="center")
ms.after(0, update, 0)
ms.mainloop()
When I run this in terminal with "pyhton3 main.py" I get the following error:
_tkinter.TclError: no image data for this index
What am I overlooking or completely leaving out?
Here is the link to the GitHub repository to see the full project:VirtPet_Python
Thanks in advance!
The error means that you tried to load 100 frames, but the gif has less than that.
Animated gifs in tkinter are notoriously bad. I wrote this code an age ago that you can steal from, but will get laggy with anything but small gifs: