I've implemented my UnitOfWork so that it keeps references to all repositories.
public interface IUnitOfWork
{
void Commit();
void RollBack();
}
public interface IMyUnitOfWork : IUnitOfWork
{
IFooRepository Foos { get; }
IBarRepository Bars { get; }
// Other repositories ...
}
Note that the repositories implements a generic type of repository interface.
public interface IFooRepository : IRepository<Entities.Foo>
{
// FooRepository specific methods goes here.
}
public interface IRepository<T> : IRepository
where T : class
{
}
Now how can I inject these repository to my UnitOfWork. Of course I want them with a lazy loading behavior. For example:
public class ConcreteUnitOfWork : IMyUnitOfWork
{
private readonly IUnityContainer unityContainer;
private IFooRepository fooRepository;
public ConcreteUnitOfWork(IUnityContainer unityContainer)
{
this.repositoryFactory = repositoryFactory;
}
public IFooRepository Foos
{
get
{
return this.fooRepository ??
(this.fooRepository = unityContainer.Resolve<IFooRepository>());
}
}
}
I know passing the Unity container to the UnitOfWork is incorrect but what pattern would you offer to solve this issue?
You may mention that I shouldn't keep the repository references in the UnitOfWork but please suppose a service class which needs several repositories. With this design I can just pass the UnitOfWork as the constructor parameter (Constructor Injection) to the service class, but if I didn't keep the repository references in UnitOfWork, I would have to pass all needed repositories as constructor parameters and you know what it leads to.
-- UPDATE --
Please let me know if I'm absolutely wrong and I should never compose the repositories in UnitOfWork. Then please give me a solution about "Constructor Over-injection" here.
-- UPDATE2 --
It seems that composing (referencing to) the repositories from UnitOfWork breaks the Open/Closed principle as we need to change the UnitOfWork class when we add a new repository (add a new property).
If it's right then I should consider a refactoring. Would you please give me some ideas?
It seems as though the current design proposal mixes more than one responsibility into the IMyUnitOfWork interface. You say that this is because otherwise a service class might need to take each Repository independently. I'm assuming you mean something like this:
This seems to me to be a much simpler and cleaner design.
But then what about Constructor Over-injection?
Well, there's that... but the thing is that this is exactly the same problem you now have with your ConcreteUnitOfWork implementation. You haven't solved the Constructor Over-injection smell at all - you've just moved it to another class.
Actually, by moving it to ConcreteUnitOfWork you've made it more difficult to deal with the situation. Because ConcreteUnitOfWork is a pure infrastructure class (or a support class, if you will) it doesn't have any business context, so it's really hard to suggest a way resolve the Constructor Over-injection smell here.
On the other hand, a given Service (or perhaps a Controller) would tend to be more specialized and have knowledge of the business context, so it wouldn't need every repository in order to do its job - or if it does, it probably attempts to do too much.
Such a specific business component can better be refactored to a Facade Service.