Simple case: I want to load several images which have a common name and a suffix, e.g: image0.png, image1.png, image2.png ... imageN.png
I'm using a simple for loop:
var images = [];
for (var i=1; i<N; i++) {
images[i] = new Image();
images[i].onload = function () {
console.log("Image " + i + " loaded");
};
images[i].src = "image" + i + ".png";
}
What I'm getting in the Console is:
Image N loaded
Image N loaded
Image N loaded
...
Image N loaded
But what I want should be like this:
Image 0 loaded
Image 1 loaded
Image 2 loaded
...
Image N loaded
Why is this happening? How can I get my desired behavior?
Your loop counter variable has been overwritten already. Check out this FAQ entry explaining exactly why it happens and how to work around the issue.
You can wrap it in a closure to avoid to use
i
variable, which is a loop variable and thus changes:This demonstrates the difference between
i
, which is a loop variable and changes, andj
, which is a function-bound parameter, which doesn't change.See the jsfiddle here:
Since the variable
i
is declared outside the scope of the loop, it retains its final value after the loop has completed. The anonymous functions you're creating then all bind to this variable, and when they're called, they all get the same final value ofN
.There's a good discussion of this in this question.
The
i
inside your function is evaluated when the function is executed, not when you assign it toonload
. Your for loop has already completed by the time any of youronload
functions fire, so all of them see the final valueN
.To capture the current value of
i
, you need to pass it as a parameter to another function where it can be captured as a local variable:This works because every time you call
captureI
, a new local variable is created for that instance ofcaptureI
. In essence, you are creatingN
different variables and eachonload
function captures a different instance of the variable.