I try to write some application that will monitor audio sessions (like SndVol does). I activated IAudioSessionManager2, got list of current audio sessions through IAudioSessionEnumerator, registered for the notification using RegisterSessionNotification method in audio session manager. However, my application never receives notification OnSessionCreated(). Of course, I read the similar topics here: Notifications not sent, IAudioSessionNotification anyone have working code
I read carefully all the answers but I couldn't find what I am doing wrong. Here is my code (Delphi):
TDNAudioSessionManager = class(TDNUnknownObject, IAudioSessionNotification)
private
FManager: IAudioSessionManager2;
FList: TDNAudioSessionList;
function IsManagerValid: Boolean;
protected
procedure ActivateSessionManager(out AManager: IAudioSessionManager2);
procedure GetCurrentSessions;
// IAudioSessionNotification
function OnSessionCreated(ANewSession: IAudioSessionControl): HRESULT; stdcall;
public
constructor Create;
destructor Destroy; override;
end;
constructor TDNAudioSessionManager.Create;
begin
inherited Create;
ActivateSessionManager(FManager);
if IsManagerValid then
begin
FList := TDNAudioSessionList.Create;
FManager.RegisterSessionNotification(Self);
GetCurrentSessions;
end;
end;
destructor TDNAudioSessionManager.Destroy;
begin
if IsManagerValid then
begin
FManager.UnregisterSessionNotification(Self);
FManager := nil;
end;
FreeAndNil(FList);
inherited Destroy;
end;
function TDNAudioSessionManager.IsManagerValid: Boolean;
begin
Result := Assigned(FManager);
end;
procedure TDNAudioSessionManager.GetCurrentSessions;
var
AEnumerator: IAudioSessionEnumerator;
ASession: IAudioSessionControl;
ACount: Integer;
I: Integer;
begin
if IsManagerValid then
if FManager.GetSessionEnumerator(AEnumerator) = S_OK then
try
AEnumerator.GetCount(ACount);
for I := 0 to ACount - 1 do
begin
AEnumerator.GetSession(I, ASession);
FList.Add(ASession);
end;
finally
AEnumerator := nil;
end;
end;
function TDNAudioSessionManager.OnSessionCreated(ANewSession: IAudioSessionControl): HRESULT;
begin
FList.Add(ANewSession);
Result := S_OK;
end;
procedure TDNAudioSessionManager.ActivateSessionManager(out AManager: IAudioSessionManager2);
var
AEnumerator: IMMDeviceEnumerator;
ADefault: IMMDevice;
ARes: HRESULT;
begin
AManager := nil;
ARes := CoCreateInstance(CLSID_MMDeviceEnumerator, nil, CLSCTX_INPROC_SERVER, IID_IMMDeviceEnumerator, AEnumerator);
if not ARes = S_OK then Exit;
if AEnumerator.GetDefaultAudioEndpoint(eRender, eConsole, ADefault) = S_OK then
try
ADefault.Activate(IID_IAudioSessionManager2, CLSCTX_INPROC_SERVER, nil, AManager);
finally
ADefault := nil;
end;
end;
initialization
CoInitializeEx(nil, COINIT_MULTITHREADED);
end.
Note: TDNUnknownObject is class that implements IUnknown methods.
And one more question: what event does audio session send when application is closed? (in SndVol it is removed from list). I tried OnSessionDisconnected, OnStateChanged (with state AudioSessionExpired) but my app never receive them too.
Thanks in advance!
TDNUnknownObject:
TDNUnknownObject = class(TObject, IUnknown)
protected
// IUnknown
function _AddRef: Integer; stdcall;
function _Release: Integer; stdcall;
function QueryInterface(const IID: TGUID; out Obj): HRESULT; virtual; stdcall;
end;
function TDNUnknownObject._AddRef: Integer; stdcall;
begin
Result := -1;
end;
function TDNUnknownObject._Release: Integer; stdcall;
begin
Result := -1;
end;
function TDNUnknownObject.QueryInterface(const IID: TGUID; out Obj): HRESULT; stdcall;
begin
if GetInterface(IID, Obj) then
Result := S_OK
else
Result := E_NOINTERFACE;
end;
Well I'm scratching my head about this.. The first question comes up: Why not using the TInterfacedObject? Saves a lot of work and is proven to work correctly. This object is derived from IUnknown and aliased to IInterface, and does exactly what you try to do here. Of course you could try to write your own version, but beware: Delphi compilers are going to be more strict and so you will be easily confrontated with pitfalls like double implementations and name clashes. The compiler, linker and debugger can behave strangely because of those.
Ok a short note from MS: Make sure that the application initializes COM with Multithreaded Apartment (MTA) model by calling CoInitializeEx(Nil, COINIT_MULTITHREADED) in a non-UI thread. If MTA is not initialized, the application does not receive session notifications from the session manager. Threads that run the user interface of an application should be initialized apartment threading model.
There you go: Your initialization section is not correct. It should be: