At the moment i have managed to separate the left and right channel of a WAVE file and have included the header in a byte[] array. My next step is to be about to play both channels. How can this be done?
Here is a code snippet:
byte[] song_left = new byte[fa.Length];
byte[] song_right = new byte[fa.Length];
int p = 0;
for (int c = 0; c < 43; c++)
{
song_left[p] = header[c];
p++;
}
int q = 0;
for (s = startByte; s < length; s = s + 3)
{
song_left[s] = sLeft[q];
q++;
s++;
song_left[s] = sLeft[q];
q++;
}
p = 0;
for (int c = 0; c < 43; c++)
{
song_right[p] = header[c];
p++;
}
This part is reading the header and data from both the right and light channel and saving it to array sLeft[] and sRight[]. This part is working perfectly.
Once I obtained the byte arrays, I did the following:
System.IO.File.WriteAllBytes("c:\\left.wav", song_left);
System.IO.File.WriteAllBytes("c:\\right.wav", song_right);
Added a button to play the saved wave file:
private void button2_Click(object sender, EventArgs e)
{
spWave = new SoundPlayer("c:\\left.wav");
spWave.Play();
}
Once I hit the play button, this error appers:
An unhandled exception of type 'System.InvalidOperationException' occurred in System.dll
Additional information: The wave header is corrupt.
Any ideas?
For "separate the left and right channel of a WAVE file" use AudioCompressionManager.SplitStereo method from http://alvas.net/alvas.audio.aspx
Code below for your purpose
I have a library up on codeplex for playing wave-form data.
http://WinMM.codeplex.com
I have a project that does a lot with sound loading and playing based on the above library:
http://files.otac0n.com/ShadySound.zip
(This link may take a while to start working, i just created that subdomain.)
It has a few projects in it, because everything is loaded through a plug-in infrastructure, but it does show how to load a WAV file.
Unfortunately, the question you have is a little bit too "big" for a QA site like this, but I'd be happy to talk with you offline about this.