I am developing game using andengine now i need is to create a alert dialog box i am using this
case MENU_OPT:
mEngine.runOnUpdateThread(new Runnable() {
@Override
public void run() {
AlertDialog.Builder alert = new AlertDialog.Builder(GameActivity.this);
alert.setTitle("");
alert.setMessage("");
alert.setPositiveButton("OK", new OnClickListener() {
@Override
public void onClick(DialogInterface arg0, int arg1) {
}
});
alert.show();
}
});
break;
but getting error java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare()
what is the problem with code or can i use alertdialog builder with andengine or not.
alert.show();
is not the way of showing alert with andengine.1.You can use
Activity.showDialog()
for alert.OR
2.You can use
AlertDialog.Builder
like:Just make the Object Of Main Activity class and use the Object
You have done all the thing right just one change need in your code.
You have to UIThread to display dialog not UpdateThread because both have their independent use.