Assimp Skeletal Animation : Bones associated with

2019-07-03 21:33发布

I am trying to integrate the Assimp skeletal animation. Following this tutorial for reference.
The change I am trying is to use fixed function pipeline.

Problem: Position, Texture Coordinates and Normal Data is fine, but I cannot figure out how the four bones and the weight data is obtained for each vertex as mentioned in the tutorial.
Vertex Data

1条回答
甜甜的少女心
2楼-- · 2019-07-03 22:15

I think the illustration in the tutorial is quite clear on that:

enter image description here

查看更多
登录 后发表回答