I've read a number of posts on the restrict keyword. But virtually every example I can find seem to refer to input parameters only to a function and, perhaps a single value. I need to clarify my understanding.
I've found a function that looks like it totally violates the rules of the keyword with both an input parameter and a local variable.
This function is called with a void* to a buffer and the pointer is declared as _restrict (this is Microsoft Visual C++). Yet later in the function, a local variable pointer of type UCHAR* is declared and made to point to that same restricted input parameter buffer.
Here is a seriously chopped down version of the function I'm talking about
void Foo(int nVersion, int nX, int nY, int nWidth, void * __restrict pBuffer) const
{
// ... blah blah blah
UCHAR * __restrict pBufferPtr = ((UCHAR *) pBuffer) + 10; // Isn't this aliasing?
const void * __restrict pData = (blah blah blah); //... Get from some function call;
memcpy(pBufferPtr, pData, nWidth);
}
Does the above example violate the rules of 'restrict'?
C++ has no such keyword as restrict. Moreover in your example there are two different words: __restrict and RESTRICT. I think that the first word is implementation defined and the second word denotes a macro. It is C that has the keyword restrict.
The
restrict
keyword only means that the pointers should point to unique portions of memory. In the above code,pBuffer
points to something, let's call itA
, pBufferPtr points toA+10
, PData points to something completely different,B
, so there's no violations.