How do I create a basic UIButton programmatically?

2018-12-31 16:57发布

How can I create a basic UIButton programmatically? For example in my view controller, when executing the viewDidLoad method, three UIButtons will be created dynamically and its layout or properties are set.

30条回答
旧人旧事旧时光
2楼-- · 2018-12-31 17:46

For creating UIButton programmatically we can create in both objective c and swift

SWIFT 3

let buttonSwift   = UIButton(type: UIButtonType.system) as UIButton
                      //OR 
let buttonSwift   = UIButton(type: UIButtonType.Custom) as UIButton
//Set Frame for Button
buttonSwift.frame = CGRect(x: 100, y: 100, width: 200, height: 100)
//Set title for button
buttonSwift.setTitle("ClickMe", for: .normal)
//If you want to set color for button title
buttonSwift.setTitleColor(UIColor.white, for: .normal)
//If you want to set Background color for button
buttonSwift.backgroundColor = UIColor.black
//If you want to set tag for button
buttonSwift.tag = 0
//If you want to add or set image for button
let image = UIImage(named: "YourImageName") as UIImage?
buttonSwift.setImage(image, for: .normal)
//If you want to add or set Background image for button
buttonSwift.setBackgroundImage(image, for: .normal)
//Add action for button
buttonSwift.addTarget(self, action: #selector(actionPressMe), for:.touchUpInside)
//Add button as SubView to Super View
self.view.addSubview(buttonSwift)

UIButton Action Method

func actionPressMe(sender: UIButton!) 
{
    NSLog("Clicked button tag is %@", sender.tag)
               OR
    print("Clicked button tag is \(sender.tag)")

    //Then do whatever you want to do here

    ........  
}

OBJECTIVE C

UIButton *buttonObjectiveC = [UIButton buttonWithType:UIButtonTypeCustom];
           OR
UIButton *buttonObjectiveC = [UIButton buttonWithType:UIButtonTypeSystem];
buttonObjectiveC.frame = CGRectMake(200, 100, 200, 100);
//Set title for button
[buttonObjectiveC setTitle:@"ClickMe" forState:UIControlStateNormal];
//If you want to set color for button title
[buttonObjectiveC setTitleColor:[UIColor  whiteColor] forState: UIControlStateNormal];
//If you want to set Background color for button
[buttonObjectiveC setBackgroundColor:[UIColor blackColor]];
//If you want to set tag for button
buttonSwift.tag = 0;
//If you want to add or set image for button
UIImage *image = [UIImage imageNamed:@"YourImageName"];
[buttonObjectiveC setImage:image forState:UIControlStateNormal];
//If you want to add or set Background image for button
[buttonObjectiveC setBackgroundImage:image forState:UIControlStateNormal];
//Add action for button
[buttonObjectiveC addTarget:self action:@selector(actionPressMe:)forControlEvents:UIControlEventTouchUpInside];
//Add button as SubView to Super View
[self.view addSubview:buttonObjectiveC];

UIButton Action Method

- (void)actionPressMe:(UIButton *)sender 
{
    NSLog(@"Clicked button tag is %@",sender.tag);
    //Then do whatever you want to do here
    ..........
}

Output Screenshot is

enter image description here

enter image description here

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只若初见
3楼-- · 2018-12-31 17:48

As of Swift 3, several changes have been made to the syntax.

Here is how you would go about creating a basic button as of Swift 3:

    let button = UIButton(type: UIButtonType.system) as UIButton
    button.frame = CGRect(x: 100, y: 100, width: 100, height: 50)
    button.backgroundColor = UIColor.green
    button.setTitle("Example Button", for: UIControlState.normal)
    self.view.addSubview(button)

Here are the changes that have been made since previous versions of Swift:

let button = UIButton(type: UIButtonType.System) as UIButton

// system no longer capitalised

button.frame = CGRectMake(100, 100, 100, 50)

// CGRectMake has been removed as of Swift 3

button.backgroundColor = UIColor.greenColor()

// greenColor replaced with green

button.setTitle("Example Button", forState: UIControlState.Normal)

// normal is no longer capitalised

self.view.addSubview(button)
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后来的你喜欢了谁
4楼-- · 2018-12-31 17:49
UIButton * tmpBtn = [UIButton buttonWithType:UIButtonTypeCustom];
[tmpBtn addTarget:self action:@selector(clearCart:) forControlEvents:UIControlEventTouchUpInside];
tmpBtn.tag = k;
tmpBtn.frame = CGRectMake(45, 0, 15, 15);
[tmpBtn setBackgroundImage:[UIImage imageNamed:@"CloseButton.png"] forState:UIControlStateNormal];
[self.view addSubview:tmpBtn];
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流年柔荑漫光年
5楼-- · 2018-12-31 17:50
UIButton *buttonName = [UIButton
buttonWithType:UIButtonTypeRoundedRect];
[buttonName addTarget:self 
    action:@selector(aMethod:)forControlEvents:UIControlEventTouchDown];
[buttonName setTitle:@"Show View" forState:UIControlStateNormal];
.frame = CGRectMake(80.0, 210.0, 160.0, 40.0); [view
addSubview:buttonName];
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流年柔荑漫光年
6楼-- · 2018-12-31 17:52

For Swift 2.2 (with the with the new "selector" declaration).

let btn = UIButton(type: UIButtonType.System) as UIButton
btn.frame = CGRectMake(0, 0, 100, 20) // set any frame you want
btn.setTitle("MyAction", forState: UIControlState.Normal)
btn.addTarget(self, action: #selector(MyClass.myAction(_:)), forControlEvents: UIControlEvents.TouchUpInside)
self.view.addSubview(btn)


func myAction(sender:UIButton!){
  // Some action 
}
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墨雨无痕
7楼-- · 2018-12-31 17:52

You can implement it in your ViewDidLoad Method:

continuebtn = [[UIButton alloc]initWithFrame:CGRectMake(10, 100, view1.frame.size.width-20, 40)];
    [continuebtn setBackgroundColor:[UIColor grayColor]];
    [continuebtn setTitle:@"Continue" forState:UIControlStateNormal];
    continuebtn.layer.cornerRadius = 10;
    continuebtn.layer.borderWidth =1.0;
    continuebtn.layer.borderColor = [UIColor blackColor].CGColor;
    [continuebtn setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
    [continuebtn addTarget:self action:@selector(continuetonext) forControlEvents:UIControlEventTouchUpInside];
    [view1 addSubview:continuebtn];

Where continuetonext is:

-(void)continuetonext
{
    GeneratePasswordVC *u = [[GeneratePasswordVC alloc]init];
    [self.navigationController pushViewController:u animated:YES];
}
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