Consider these lines in the pygame loop:
ev = pygame.event.poll()
ev.type == pygame.QUIT
From: http://openbookproject.net/thinkcs/python/english3e/pygame.html
From what I understand the function pygame.event.poll()
creates an instance of the Event class in the event module of the pygame package.
I. Now ev.type
is an attribute call(?) but how do I know which values it can have? How can you even tell from the pygame documentation that it has the possibility to equal pygame.QUIT?
II. What exactly is pygame.QUIT? How does it get a value?
III. help('pygame.QUIT')
says pygame.QUIT = class int(object)
. How do you call this construction?
pygame.QUIT
is just a constantint
that happens to be defined inside thepygame
module.This is the relevant page in the documentation: http://www.pygame.org/docs/ref/event.html. You can see all the possible event types (just above the comments).
is a call to a function that returns a single event from the event queue (basically, a list of things that have happened that your application might want to know about). It assigns that event (which is an
Event
object) to the variableev
.gets the value of the
type
attribute of thatEvent
object, which is a numerical constant.checks to see if it's equal the numerical constant defined as
pygame.QUIT
.The possible event types are listed at http://www.pygame.org/docs/ref/event.html - I've copy-pasted the list here as well (which also lists the associated attributes passed with each event):
pygame.QUIT
is sent when the user clicks the window's "X" button, or when the system 'asks' for the process to quit. If ignored, it can still be killed by the system. It lets you save, before quitting.