I have a problem in my code. In Xcode or using the C++11 compiler, this code works well. However, when I am submitting this code to an Online Judge, the verdict shows "Compile Error". I think they use the C++4.7.1 compiler, which when I tried to compile it (using Ideone), it says:
prog.cpp: In function 'void printArray(int)':
prog.cpp:27: error: 'void*' is not a pointer-to-object type
prog.cpp:27: error: 'void*' is not a pointer-to-object type
prog.cpp:27: error: 'void*' is not a pointer-to-object type
prog.cpp:27: error: 'void*' is not a pointer-to-object type
prog.cpp:27: error: 'void*' is not a pointer-to-object type
prog.cpp:27: error: 'void*' is not a pointer-to-object type
prog.cpp:27: error: 'void*' is not a pointer-to-object type
prog.cpp:27: error: 'void*' is not a pointer-to-object type
prog.cpp:27: error: 'void*' is not a pointer-to-object type
prog.cpp:27: error: 'void*' is not a pointer-to-object type
prog.cpp:27: error: 'void*' is not a pointer-to-object type
prog.cpp:27: error: 'void*' is not a pointer-to-object type
This makes no sense because there are no void*
's anywhere in this program.
I don't have any inkling what to change though. It would be great if you guys help me to solve this. Below is my code:
#include <iostream>
#include <math.h>
#include <cmath>
#include <tgmath.h>
int array[10] = {1,2,3,4,5,6,7,8,9};
int initial = 1;
int tmp;
int total[500];
using namespace std;
void swap(int x, int y){
int temp = array[x];
array[x]=array[y];
array[y]=temp;
return;
}
void printArray(int size){
int i;
for (i=0;i<size;i++){
//cout<<array[i]<<" ";
tmp= array[i];
tmp= (tmp* (pow(10.0,(size-i-1)))); // <--- Error here
total[initial]=total[initial]+ tmp;
}
initial++;
tmp=0;
//cout<<endl;
}
void permute(int k,int size){
int i;
if (k==0) printArray(size);
else{
for (i=k-1;i>=0;i--){
swap(i,k-1);
permute(k-1,size);
swap(i,k-1);
}
}
return;
}
void quickSort(int arr[], int left, int right) {
int i = left, j = right;
int tmp;
int pivot = arr[(left + right) / 2];
while (i <= j) {
while (arr[i] < pivot)
i++;
while (arr[j] > pivot)
j--;
if (i <= j) {
tmp = arr[i];
arr[i] = arr[j];
arr[j] = tmp;
i++;
j--;
}
};
if (left < j)
quickSort(arr, left, j);
if (i < right)
quickSort(arr, i, right);
}
int main(){
int countertest;
cin>>countertest;
int ak, asize;
for(int a= 0; a<countertest; a++){
initial = 1;
std::fill(total, total+500, 0);
cin>>asize>>ak;
permute(asize,asize);
quickSort(total, 1, initial-1);
int arraydex [10000], temp = total[ak];
for(int z = asize; z>=0; z--){
arraydex[z] = temp % 10;
temp /= 10;
}
for(int bc = 1; bc<=asize; bc++){
cout<<arraydex[bc]<<" ";
}
cout<<endl;
}
return 0;
}
The issue here is a conflict between
<tgmath.h>
and<cmath>
/<math.h>
.Here's what I've found when opening up the source file to
<tgmath.h>
on my Linux system:This is important - it's redefining
pow
to use this other macro. This is immediately a problem, because it's#define
-ing away the normalpow
function.So what does this function do? Well, let's look at
__TGMATH_BINARY_REAL_IMAG
:Um... I just don't know what to say here. This is Cruel and Unusual.
SO what's going on here? Well, I looked at the docs for
tgmath.h
and found that this header defines a bunch of type-aware macros for basic functions likepow
etc. that will determine whether the argument type is adouble
,float
, etc. and then dispatch the call to the appropriate function. This is because C doesn't support overloading (though C++ does), so it has to be provided by the magic header file. The important detail here is that the function should only be called on arguments of typedouble
,float
, or complex versions of these types, and you're passing in anint
. Since macro substitution is happening here, the compiler is not even looking at thecmath
functions and instead just jumping into the C Macro From Hell which tries to introspect on the type.In short, don't include this header file in C++! It's totally unnecessary in C++ because there's already support for overloaded functions, and there's a
complex
template there to handle complex numbers.Hope this helps!
As far as I can tell
#include <tgmath.h>
is the issue, and you can remove#include <math.h>
as well,#include <cmath>
should be sufficient.If you include the proper C++ header file
#include <ctgmath>
it looks like it is ok as well.