I am trying to create a realtime barchart that plots values over time, using d3.js
This is how I am doing it.
var dataset = [ 5, 10, 15, 20, 25 ];
var w = 1800;
var h = 500;
var barPadding = 1;
setInterval(function(){
dataset.push(Math.floor(Math.random()*51));
draw();
},1000);
function draw(){
d3.select("svg").remove();
var svg = d3.select("body")
.append("svg")
.attr("width", w)
.attr("height", h);
svg.selectAll("rect").data(dataset)
.enter()
.append("rect")
.attr("x", function(d, i){return 12*i;})
.attr("y", function(d){return h -d*4; })
.attr("width", 11)
.attr("height", function(d) { return d * 4; })
.attr("fill", "teal")
.attr("fill", function(d) { return "rgb(0, 0, " + (d * 10) + ")";});
}
The problem is that I am redrawing the whole graph every time a new value is added to the data array.
How do I append a bar to the bar graph that is already drawn, every time a new value is added to the array, rather than redrawing it every time?
You're close, just stop redrawing the
svg
element. If you only need to add new elements, then that's what your draw function should do when it's called.http://jsfiddle.net/Wexcode/LYqfU/
Not sure what kind of effect you're looking for, but have a look at this fiddle.
The following
redraw
function will keep adding to the barchart so it will continue to grow to the right:Borrowed from an mbostock tutorial.