I read How to control when to prompt user for push notification permissions in iOS and similar questions but they weren't written in Swift 3.
I have read Registering for Push Notifications in Xcode 8/Swift 3.0? five times.
I ran my app in Simulator over and over but after the first time, the app never prompted the user for push notification permission.
I used the code from Registering for Push Notifications in Xcode 8/Swift 3.0? and kept trying different answers and moving the code to different places so that the user would be asked for permission only after they pressed a certain button, and not immediately when the app launched.
Do I have to be registered with an Apple ID etc. for the push notification code to even work in Simulator?
First off, you should only prompt your user once on whether they want to get push notifications or not. So tying that to a button and trying to run it every time is a bad UX decision. Only tie your Push Notification prompt to a button if the button actually does more stuff which would require Push Notifications to be enabled.
To register your user for push notifications, you should use the
UIApplication
registerForRemoteNotifications
method. When this method runs, your user will be prompted on whether they want to receive push notifications - but only once! The setting they set will be considered definitive and your user will not be prompted again. If they want to start receiving push notifications, they have to change that in the app's settings. This is expected behavior and is how you should do it.If you want to prompt the user only when they press a button, then remove any calls to
registerForRemoteNotifications
from your app's startup code and call the method from the action tied to your button instead.If you want to reset the push notification permissions for testing purposes, this is how Apple says it's possible: