Hi there I'm having problems as stated with CCScrollLayer in the lateste cocos2d beta, mainly that on compiling I get: use of undeclared identifier 'CC_GL_BLEND'
. Is there any way to sort this problem that anyone has found yet?
相关问题
- Xcode debugger displays incorrect values for varia
- Image loads in simulator but not device?
- importing files from other directories in xcode
- XCode Server: Opening import file for module '
- create tableview inside tableviewcell using swift
相关文章
- xcode 4 garbage collection removed?
- Xcode: Is there a way to change line spacing (UI L
- Unable to process app at this time due to a genera
- Popover segue to static cell UITableView causes co
- “Storyboard.storyboard” could not be opened
- didBeginContact:(SKPhysicsContact *)contact not in
- Why is glClear blocking in OpenGLES?
-
The file “
.app” couldn’t be opened becaus
Safely you can comment that line..anyway blending is already enabled...and everything works fine after this change in cocos2D 2.1 beta.