So I understand what boxing and unboxing is. When's it come up in real-world code, or in what examples is it an issue? I can't imagine doing something like this example:
int i = 123;
object o = i; // Boxing
int j = (int)o; // Unboxing
...but that's almost certainly extremely oversimplified and I might have even done boxing/unboxing without knowing it before.
It's much less of an issue now than it was prior to generics. Now, for example, we can use:
No boxing or unboxing required at all.
Previously, we'd have had:
That was my most common experience of boxing and unboxing, at least.
Without generics getting involved, I think I'd probably say that reflection is the most common cause of boxing in the projects I've worked on. The reflection APIs always use "object" for things like the return value for a method - because they have no other way of knowing what to use.
Another cause which could catch you out if you're not aware of it is if you use a value type which implements an interface, and pass that value to another method which has the interface type as its parameter. Again, generics make this less of a problem, but it can be a nasty surprise if you're not aware of it.
It happens all the time when people do not know what the implications are, simply don't care or sometimes one cannot help but accept boxing as the lesser evel.
Strongly typed datarows will box/unbox pretty much all the time when you access a value-type property. Also, using a value type as an interface reference will box it as well. Or getting a delegate from an instance method of a value type. (The delegate's target is of type Object)
Here is a really nasty one :)
The second execute fails because it tries to unbox an Int32 into an UInt32 which is not possible. So you have to unbox first and than cast.
Boxing (in my experience) usually occurs in these cases:
Object
.ArrayList
).Other times you can see boxing and unboxing is when you use reflection as the .NET framework's reflection API makes heavy use of
Object
.Boxing/unboxing occurs when a value type (like a struct, int, long) is passed somewhere that accepts a reference type - such as
object
.This occurs when you explicitly create a method that takes parameters of type object that will be passed value types. It also comes up when you use the older non-generic collections to store value types (typically primitives).
You will also see boxing occuring when you use
String.Format()
and pass primitives to it. This is becauseString.Format()
accepts a params object[] - which results in boxing of the additional parameters in the call.Using reflection to invoke methods can also result in boxing/unboxing, because the reflection APIs have no choice but to return
object
since the real type is not known at compile time (and the Reflection APIs cannot be generic).The newer generic collections do not result in boxing/unboxing, and so are preferable to the older collections for this reason (eg ArrayList, Hashtable, etc). Not to mention they are typesafe.
You can avoid boxing concerns by changing methods that accept objects to be generic. For example:
vs:
Boxing and unboxing is really moving from value type to reference type. So, think of it as moving from the stack to the heap and back again.
There certainly are cases where this is relevant. The inclusion of generics in the 2.0 framework cut a lot of common boxing cases out of practice.