How do you use parent module imports in Rust?

2019-01-08 21:23发布

If you have a directory structure like this:

src/main.rs
src/module1/blah.rs
src/module1/blah2.rs
src/utils/logging.rs

How do you use functions from other files?

From the Rust tutorial, it sounds like I should be able to do this:

main.rs

mod utils { pub mod logging; }
mod module1 { pub mod blah; }

fn main() {
    utils::logging::trace("Logging works");
    module1::blah::doit();
}

logging.rs

pub fn trace(msg: &str) {
    println!(": {}\n", msg);
}

blah.rs

mod blah2;
pub fn doit() {
    blah2::doit();
}

blah2.rs

mod utils { pub mod logging; }
pub fn doit() {
    utils::logging::trace("Blah2 invoked");
}

However, this produces an error:

error[E0583]: file not found for module `logging`
 --> src/main.rs:1:21
  |
1 | mod utils { pub mod logging; }
  |                     ^^^^^^^
  |
  = help: name the file either logging.rs or logging/mod.rs inside the directory "src/utils"

It appears that importing down the path, i.e. from main to module1/blah.rs works, and importing peers, i.e. blah2 from blah works, but importing from the parent scope doesn't.

If I use the magical #[path] directive, I can make this work:

blah2.rs

#[path="../utils/logging.rs"]
mod logging;

pub fn doit() {
    logging::trace("Blah2 invoked");
}

Do I really have to manually use relative file paths to import something from a parent scope level? Isn't there some better way of doing this in Rust?

In Python, you use from .blah import x for the local scope, but if you want to access an absolute path you can use from project.namespace.blah import x.

标签: rust
3条回答
淡お忘
2楼-- · 2019-01-08 21:55

I'm assuming you want to declare utils and utils::logging at the top level, and just wish to call functions from them inside module1::blah::blah2. The declaration of a module is done with mod, which inserts it into the AST and defines its canonical foo::bar::baz-style path, and normal interactions with a module (away from the declaration) are done with use.

// main.rs

mod utils {
    pub mod logging { // could be placed in utils/logging.rs
        pub fn trace(msg: &str) { println!(": {}\n", msg); }
    }
}

mod module1 {
    pub mod blah { // in module1/blah.rs
        mod blah2 { // in module1/blah2.rs

            // *** this line is the key, to bring utils into scope ***
            use utils;

            pub fn doit() {
                utils::logging::trace("Blah2 invoked");
            }            
        }
        pub fn doit() {
            blah2::doit();
        }
    }
}

fn main() {
    utils::logging::trace("Logging works");
    module1::blah::doit();
}

The only change I made was the use utils line in blah2. Also see the second half of this answer for more details on how use works. The relevant section of The Rust Programming Language is a reasonable reference too, in particular these two subsections:

Also, notice that I write it all inline, placing the contents of foo/bar.rs in mod foo { mod bar { <contents> } } directly, changing this to mod foo { mod bar; } with the relevant file available should be identical.

(By the way, println(": {}\n", msg) prints two new lines; println! includes one already (the ln is "line"), either print!(": {}\n", msg) or println!(": {}", msg) print only one.)


To get the exact structure you want:

main.rs

mod utils {
    pub mod logging;
}

mod module1 {
    pub mod blah;
}

fn main() {
    utils::logging::trace("Logging works");
    module1::blah::doit();
}

utils/logging.rs

pub fn trace(msg: &str) { 
    println!(": {}\n", msg); 
}

module1/blah.rs

mod blah2;

pub fn doit() {
    blah2::doit();
}

module1/blah2.rs (the only file that requires any changes)

use utils; // this is the only change

pub fn doit() {
    utils::logging::trace("Blah2 invoked");
}
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Summer. ? 凉城
3楼-- · 2019-01-08 22:11

I'm going to answer this question too, for anyone else who finds this and is (like me) totally confused by the difficult-to-comprehend answers.

It boils down to two things I feel are poorly explained in the tutorial:

  • The mod blah; syntax imports a file for the compiler. You must use this on all the files you want to compile.

  • As well as shared libraries, any local module that is defined can be imported into the current scope using use blah::blah;.

A typical example would be:

src/main.rs
src/one/one.rs
src/two/two.rs

In this case, you can have code in one.rs from two.rs by using use:

use two::two;  // <-- Imports two::two into the local scope as 'two::'

pub fn bar() {
    println!("one");
    two::foo();
}

However, main.rs will have to be something like:

use one::one::bar;        // <-- Use one::one::bar 
mod one { pub mod one; }  // <-- Awkwardly import one.rs as a file to compile.

// Notice how we have to awkwardly import two/two.rs even though we don't
// actually use it in this file; if we don't, then the compiler will never
// load it, and one/one.rs will be unable to resolve two::two.
mod two { pub mod two; }  

fn main() {
    bar();
}

Notice that you can use the blah/mod.rs file to somewhat alleviate the awkwardness, by placing a file like one/mod.rs, because mod x; attempts x.rs and x/mod.rs as loads.

// one/mod.rs
pub mod one.rs

You can reduce the awkward file imports at the top of main.rs to:

use one::one::bar;       
mod one; // <-- Loads one/mod.rs, which loads one/one.rs.
mod two; // <-- This is still awkward since we don't two, but unavoidable.    

fn main() {
    bar();
}

There's an example project doing this on Github.

It's worth noting that modules are independent of the files the code blocks are contained in; although it would appear the only way to load a file blah.rs is to create a module called blah, you can use the #[path] to get around this, if you need to for some reason. Unfortunately, it doesn't appear to support wildcards, aggregating functions from multiple files into a top-level module is rather tedious.

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萌系小妹纸
4楼-- · 2019-01-08 22:13

If you create a file called mod.rs, rustc will look at it when importing a module. I would suggest that you create the file src/utils/mod.rs, and make its contents look something like this:

pub mod logging;

Then, in main.rs, add a statement like this:

use utils::logging;

and call it with

logging::trace(...);

or you could do

use utils::logging::trace;

...

trace(...);

Basically, declare your module in the mod.rs file, and use it in your source files.

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