I am working on a C# project and i need the file to deleted after 30 seconds. So once the file sent to the machine i need the software to count till 30 seconds and lets say.. show a splash form and then delete the file. Please help me out.
So in my case i am copying the file to the bin/debug folder. and after 30 seconds i need to delete the file..
This is my code:
private void button4_Click(object sender, EventArgs e)
{
//string filePath = image_print();
// MessageBox.Show(filePath, "path");
string s = image_print() + Print_image();
if (String.IsNullOrEmpty(s) || img_path.Text == "")
{
return;
}
else
{
PrintFactory.sendTextToLPT1(s);
//after this the i need the another form to pop up.. lets say i have a spalsh screen.. and it should show for 30 seconds then i need to delete the file.. where i have codes bwlow
string Filename = img_path.Text;
if (string.IsNullOrEmpty(Filename))
return;
if (Filename.ToCharArray().Intersect(Path.GetInvalidFileNameChars()).Any())
return;
File.Delete(Path.Combine(@"\\bin\Debug", Filename));
}
}
private string image_print()
{
OpenFileDialog ofd = new OpenFileDialog();
string path = "";
string full_path = "";
string filename_noext = "";
ofd.InitialDirectory = @"C:\ZTOOLS\FONTS";
ofd.Filter = "GRF files (*.grf)|*.grf";
ofd.FilterIndex = 2;
ofd.RestoreDirectory = true;
if (ofd.ShowDialog() == DialogResult.OK)
{
filename_noext = System.IO.Path.GetFileName(ofd.FileName);
path = Path.GetFullPath(ofd.FileName);
img_path.Text = filename_noext;
//MessageBox.Show(filename_noext, "Filename"); - - -> switching.grf
// MessageBox.Show(full_path, "path");
//move file from location to debug
string replacepath = @"\\bin\Debug";
string fileName = System.IO.Path.GetFileName(path);
string newpath = System.IO.Path.Combine(replacepath, fileName);
// string newpath = string.Empty;
if (!System.IO.File.Exists(filename_noext))
System.IO.File.Copy(path, newpath);
filename_noext = img_path.Text;
MessageBox.Show(filename_noext, "path");
}
if (string.IsNullOrEmpty(img_path.Text))
return "";//
StreamReader test2 = new StreamReader(img_path.Text);
string s = test2.ReadToEnd();
return s;
}
private string Print_image()
{
//some codes
return s;
}
Create a new form to use it as
SplashScreen
.In SplashScreen's constructor, take the file path as parameter and also start the timer:
How to use
SplashScreen
:The
SplashScreen
instance will automatically disposed after deleting the file, and it'll not block your main thread (UI).