How to get current CPU and RAM usage in C++?

2019-01-08 16:28发布

is it possible, in C++, to get the current RAM and CPU usage? Is there a platform-indepentent function call?

8条回答
对你真心纯属浪费
2楼-- · 2019-01-08 17:07

On Linux, this will use /proc/self/status . More work is required to turn this into a number. I find this useful as it is though, just to print the memory usage directly to the screen as a string.

static string memory_usage() {
        ostringstream mem;
        PP("hi");
        ifstream proc("/proc/self/status");
        string s;
        while(getline(proc, s), !proc.fail()) {
                if(s.substr(0, 6) == "VmSize") {
                        mem << s;
                        return mem.str();
                }
        }
        return mem.str();
}
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看我几分像从前
3楼-- · 2019-01-08 17:08

No, there isn't, not in the standard.

If you truly need this information, you will have to write platform-specific #ifdefs or link against a library that provides it.

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叼着烟拽天下
4楼-- · 2019-01-08 17:10

There is not a platform independent function for this that I know of. IF you plan to target multiple versions of Windows be aware that the implementation differs across some versions. I hit this problem when testing an app under NT 3.51 for instance... (archaic, I know).

Here is some code I used for the memory side of things. This doesn't work across platforms other than windows, and will just return 0 when compiled without the WIN32 define:

EDIT: I forgot to mention, this code divides and rounds down to the nearest MB, hence the >> 20 all over the place.

// get memory info...
int getTotalRAM()
{
    int ret = 0;
#ifdef WIN32
    DWORD v = GetVersion();
    DWORD major =  (DWORD)(LOBYTE(LOWORD(v)));
    DWORD minor =  (DWORD)(HIBYTE(LOWORD(v)));
    DWORD build;
    if (v < 0x80000000) build = (DWORD)(HIWORD(v));
    else build = 0;

    // because compiler static links the function...
    BOOL (__stdcall*GMSEx)(LPMEMORYSTATUSEX) = 0;

    HINSTANCE hIL = LoadLibrary(L"kernel32.dll");
    GMSEx = (BOOL(__stdcall*)(LPMEMORYSTATUSEX))GetProcAddress(hIL, "GlobalMemoryStatusEx");

    if(GMSEx)
    {
        MEMORYSTATUSEX m;
        m.dwLength = sizeof(m);
        if(GMSEx(&m))
        {
            ret = (int)(m.ullTotalPhys>>20);
        }
    }
    else
    {
        MEMORYSTATUS m;
        m.dwLength = sizeof(m);
        GlobalMemoryStatus(&m);
        ret = (int)(m.dwTotalPhys>>20);
    }
#endif
    return ret;
}

int getAvailRAM()
{
    int ret = 0;
#ifdef WIN32
    DWORD v = GetVersion();
    DWORD major =  (DWORD)(LOBYTE(LOWORD(v)));
    DWORD minor =  (DWORD)(HIBYTE(LOWORD(v)));
    DWORD build;
    if (v < 0x80000000) build = (DWORD)(HIWORD(v));
    else build = 0;

    // because compiler static links the function...
    BOOL (__stdcall*GMSEx)(LPMEMORYSTATUSEX) = 0;

    HINSTANCE hIL = LoadLibrary(L"kernel32.dll");
    GMSEx = (BOOL(__stdcall*)(LPMEMORYSTATUSEX))GetProcAddress(hIL, "GlobalMemoryStatusEx");

    if(GMSEx)
    {
        MEMORYSTATUSEX m;
        m.dwLength = sizeof(m);
        if(GMSEx(&m))
        {
            ret = (int)(m.ullAvailPhys>>20);
        }
    }
    else
    {
        MEMORYSTATUS m;
        m.dwLength = sizeof(m);
        GlobalMemoryStatus(&m);
        ret = (int)(m.dwAvailPhys>>20);
    }
#endif
    return ret;
}

int getTotalMemory()
{
    int ret = 0;
#ifdef WIN32
    DWORD v = GetVersion();
    DWORD major =  (DWORD)(LOBYTE(LOWORD(v)));
    DWORD minor =  (DWORD)(HIBYTE(LOWORD(v)));
    DWORD build;
    if (v < 0x80000000) build = (DWORD)(HIWORD(v));
    else build = 0;

    // because compiler static links the function...
    BOOL (__stdcall*GMSEx)(LPMEMORYSTATUSEX) = 0;

    HINSTANCE hIL = LoadLibrary(L"kernel32.dll");
    GMSEx = (BOOL(__stdcall*)(LPMEMORYSTATUSEX))GetProcAddress(hIL, "GlobalMemoryStatusEx");

    if(GMSEx)
    {
        MEMORYSTATUSEX m;
        m.dwLength = sizeof(m);
        if(GMSEx(&m))
        {
            ret = (int)(m.ullTotalPhys>>20) + (int)(m.ullTotalVirtual>>20);
        }
    }
    else
    {
        MEMORYSTATUS m;
        m.dwLength = sizeof(m);
        GlobalMemoryStatus(&m);
        ret = (int)(m.dwTotalPhys>>20) + (int)(m.dwTotalVirtual>>20);
    }
#endif
    return ret;
}

int getAvailMemory()
{
    int ret = 0;
#ifdef WIN32
    DWORD v = GetVersion();
    DWORD major =  (DWORD)(LOBYTE(LOWORD(v)));
    DWORD minor =  (DWORD)(HIBYTE(LOWORD(v)));
    DWORD build;
    if (v < 0x80000000) build = (DWORD)(HIWORD(v));
    else build = 0;

    // because compiler static links the function...
    BOOL (__stdcall*GMSEx)(LPMEMORYSTATUSEX) = 0;

    HINSTANCE hIL = LoadLibrary(L"kernel32.dll");
    GMSEx = (BOOL(__stdcall*)(LPMEMORYSTATUSEX))GetProcAddress(hIL, "GlobalMemoryStatusEx");

    if(GMSEx)
    {
        MEMORYSTATUSEX m;
        m.dwLength = sizeof(m);
        if(GMSEx(&m))
        {
            ret = (int)(m.ullAvailPhys>>20) + (int)(m.ullAvailVirtual>>20);
        }
    }
    else
    {
        MEMORYSTATUS m;
        m.dwLength = sizeof(m);
        GlobalMemoryStatus(&m);
        ret = (int)(m.dwAvailPhys>>20) + (int)(m.dwAvailVirtual>>20);
    }
#endif
    return ret;
}
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对你真心纯属浪费
5楼-- · 2019-01-08 17:14

There is an open source library that gives these (and more system info stuff) across many platforms: SIGAR API

I've used it in fairly large projects and it works fine (except for certain corner cases on OS X etc.)

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▲ chillily
6楼-- · 2019-01-08 17:22

If that is still the case please check:

http://sourceforge.net/projects/cpp-cpu-monitor/

It gives you an example how to get CPU and RAM usage of a Linux (tested on Debian and CentOS) and a quite simple instruction of how to install.

Please feel free to ask if you have any questions regarding this small project.

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神经病院院长
7楼-- · 2019-01-08 17:22

There is no platform independent way to do this. Although for windows, you can get the CPU usage and performance metrics by using PDH.dll(Performance Data Helper) and its related APIs in your code.

Here's more on how to use it.

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