I'm trying to get an onClickListener to fire on a Spinner, but I get the following error:
Java.lang.RuntimeException is "Don't call setOnClickListener for an AdapterView. You probably want setOnItemClickListener instead,"
I'm sure I want to call onClickListener and NOT onItemClickListener. I found a question asked by someone else on Stack Overflow, Is there a way to use setOnClickListener with an Android Spinner?
The answer stated there is:
You will have to set the Click listener on the underlying view (normally a TextView with id: android.R.id.text1) of the spinner. To do so:
Create a custom Spinner In the constructor (with attributes) create the spinner by supplying the layout android.R.layout.simple_spinner_item Do a findViewById(android.R.id.text1) to get the TextView Now set the onClickListener to the TextView
I have tried the answer noted there, but it doesn't seem to work. I get a null pointer to the TextView after I do the findViewById().
This is what I'm doing:
Spinner spinner = (Spinner) findViewById(R.id.spinner);
ArrayAdapter<String> adapter = new ArrayAdapter<String>(this,R.layout.layoutspinner,dataArray);
spinner.setAdapter(adapter);
TextView SpinnerText = (TextView)findViewById(R.id.spinnerText);
if (SpinnerText == null) {
System.out.println("Not found");
}
else {
SpinnerText.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View arg0) {
//Do something
}
});
}
File layoutspinner.xml
<?xml version="1.0" encoding="utf-8"?>
<TextView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/spinnerText"
android:singleLine ="true"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:textSize="6pt"
android:gravity="right"/>
What am I doing wrong?
I'm new to Stack Overflow, I didn't find any way to post an aditional question to the other thread (or comment since I have to little rep) so I started a new question.
Per recomendation I tried this:
int a = spinnerMes.getCount();
int b = spinnerMes.getChildCount();
System.out.println("Count = " + a);
System.out.println("ChildCount = " + b);
for (int i = 0; i < b; i++) {
View v = spinnerMes.getChildAt(i);
if (v == null) {
System.out.println("View not found");
}
else {
v.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
//Click code
}
});
}
}
But LogCat isn't showing promising results.
10-14 16:09:08.127: INFO/System.out(3116): Count = 7
10-14 16:09:08.127: INFO/System.out(3116): ChildCount = 0
I have tested this on API levels 7 and 8 with the same results.
Here is a working solution:
Instead of setting the spinner's OnClickListener, we are setting OnTouchListener and OnKeyListener.
and the listeners:
Whenever you have to perform some action on the click of the Spinner in Android, use the following method.
One thing to keep in mind is always to return False while using the above method. If you will return True then the dropdown items of the spinner will not be displayed on clicking the Spinner.
First of all, a spinner does not support item click events. Calling this method will raise an exception.
You can use setOnItemSelectedListener:
I suggest that all events for Spinner are divided on two types:
User events (you meant as "click" event).
Program events.
I also suggest that when you want to catch user event you just want to get rid off "program events". So it's pretty simple:
There's a key moment: you need setSelection(position, false). "false" in animation parameter will fire event immediately. The default behaviour is to push event to event queue.
The Spinner class implements
DialogInterface.OnClickListener
, thereby effectively hijacking the standardView.OnClickListener
.If you are not using a sub-classed Spinner or don't intend to, choose another answer.
Otherwise just add the following code to your custom Spinner:
Example: Display a pre-supplied hint via Snackbar whenever the Spinner is opened:
A custom Spinner is a terrific starting point for programmatically standardising Spinner appearance throughout your project.
If interested, looky here
The following works how you want it, but it is not ideal.
Let me know exactly how you need the spinner to behave, and we can work out a better solution.