I have box2d body in Andengine.I wanna move this body from (0,0) to (100,100) at a time(constant speed).How can it be possible? I tried this code: this.body.setLinearVelocity(new Vector2(1, 0)); but it is moving non-stop.
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I guess the easiest way to move along a predefined path would be to use
Body.setTransform(...)
. This way we basically ignore all forces, friction, torque, collisions etc and set the position of the body directly.I don't know Andengine, so this is just pseudocode: