I want to draw a rectangle using canvas which change its size with different screen size.
That means it increase of decrease its size with screen ratio.
I use the following code:
float scale = getContext().getResources().getDisplayMetrics().density;
canvas.drawRect(leftX-20*scale, leftY-20*scale, rightX+20*scale, rightY, mPaint);
But it does not change its size in different screen.
What can I do?
The problem is in
getContext().getResources().getDisplayMetrics().density;
it wil give you same dencity always better use the following approachTo get density Use the following code
so your code will be
Or you can try
This is implemented in my Android Game "MaracasRunner".