What kind of prefix do you use for member variable

2019-01-08 13:29发布

No doubt, it's essential for understanding code to give member variables a prefix so that they can easily be distinguished from "normal" variables.

But what kind of prefix do you use?

I have been working on projects where we used m_ as prefix, on other projects we used an underscore only (which I personally don't like, because an underscore only is not demonstrative enough).

On another project we used a long prefix form, that also included the variable type. mul_ for example is the prefix of a member variable of type unsigned long.

Now let me know what kind of prefix you use (and please give a reason for it).

EDIT: Most of you seem to code without special prefixes for member variables! Does this depend on the language? From my experience, C++ code tends to use an underscore or m_ as a prefix for member variables. What about other languages?

30条回答
放我归山
2楼-- · 2019-01-08 14:11

It's more important to be consistent than anything, so pick something you and your teammates can agree upon and stick with it. And if the language you're coding in has a convention, you should try to stick to it. Nothing's more confusing than a code base that follows a prefixing rule inconsistently.

For c++, there's another reason to prefer m_ over _ besides the fact that _ sometimes prefixes compiler keywords. The m stands for member variable. This also gives you the ability disambiguate between locals and the other classes of variables, s_ for static and g_ for global (but of course don't use globals).

As for the comments that the IDE will always take care of you, is the IDE really the only way that you're looking at your code? Does your diff tool have the same level of quality for syntax hilighting as your IDE? What about your source control revision history tool? Do you never even cat a source file to the command line? Modern IDE's are fantastic efficiency tools, but code should be easy to read regardless of the context you're reading it in.

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趁早两清
3楼-- · 2019-01-08 14:12

It kinda depends what language you're working in.

In C# you can reference any member using the 'this' prefix, e.g. 'this.val', which means no prefixes are needed. VB has a similar capability with 'Me'.

In languages where there is a built-in notation for indicating member access I don't see the point in using a prefix. In other languages, I guess it makes sense to use whatever the commonly accepted convention is for that language.

Note that one of the benefits of using a built-in notation is that you can also use it when accessing properties and methods on the class without compromising your naming conventions for those (which is particularly important when accessing non-private members). The main reason for using any kind of indicator is as a flag that you are causing possible side effects in the class, so it's a good idea to have it when using other members, irrespective of whether they are a field/property/method/etc.

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爷、活的狠高调
4楼-- · 2019-01-08 14:13

No doubt, it's essential for understanding code to give member variables a prefix so that they can easily be distinguished from "normal" variables.

I dispute this claim. It's not the least bit necessary if you have half-decent syntax highlighting. A good IDE can let you write your code in readable English, and can show you the type and scope of a symbol other ways. Eclipse does a good job by highlighting declarations and uses of a symbol when the insertion point is on one of them.

Edit, thanks slim: A good syntax highlighter like Eclipse will also let you use bold or italic text, or change fonts altogether. For instance, I like italics for static things.

Another edit: Think of it this way; the type and scope of a variable are secondary information. It should be available and easy to find out, but not shouted at you. If you use prefixes like m_ or types like LPCSTR, that becomes noise, when you just want to read the primary information – the intent of the code.

Third edit: This applies regardless of language.

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干净又极端
5楼-- · 2019-01-08 14:13

Most of the time, I use python. Python requires you to use self.foo in order to access the attribute foo of the instance of the current class. That way, the problem of confusing local variables, parameters and attributes of the instance you work on is solved.
Generally, I like this approach, even though I dislike being forced to do it. Thus, my ideal way to do thos is to not do it and use some form of attribute access on this or self in order to fetch the member variables. That way, I don't have to clutter the names with meta-data.

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再贱就再见
6楼-- · 2019-01-08 14:13

I'm with the people that don't use prefixes.

IDEs are so good nowadays, it's easy to find the information about a variable at a glance from syntax colouring, mouse-over tooltips and easy navigation to its definition.

This is on top of what you can get from the context of the variable and naming conventions (such as lowerCamelCase for local variables and private fields, UpperCamelCase for properties and methods etc) and things like "hasXXXX" and "isXX" for booleans.

I haven't used prefixes for years, but I did used to be a "this." prefix monster but I've gone off that unless absolutely necessary (thanks, Resharper).

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时光不老,我们不散
7楼-- · 2019-01-08 14:15

I prefer using this keyword. That means this.data or this->data instead of some community-dependent naming.

Because:

  • with nowadays IDEs typing this. popups intellinsense
  • its obvious to everyone without knowing defined naming

BTW prefixing variables with letters to denote their type is outdated with good IDEs and reminds me of this Joel's article

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