I'm looking to implement a simple timer mechanism in C++. The code should work in Windows and Linux. The resolution should be as precise as possible (at least millisecond accuracy). This will be used to simply track the passage of time, not to implement any kind of event-driven design. What is the best tool to accomplish this?
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The StlSoft open source library provides a quite good timer on both windows and linux platforms. If you want it to implement on your own, just have a look at their sources.
STLSoft have a Performance Library, which includes a set of timer classes, some that work for both UNIX and Windows.
Late to the party here, but I'm working in a legacy codebase that can't be upgraded to c++11 yet. Nobody on our team is very skilled in c++, so adding a library like STL is proving difficult (on top of potential concerns others have raised about deployment issues). I really needed an extremely simple cross platform timer that could live by itself without anything beyond bare-bones standard system libraries. Here's what I found:
http://www.songho.ca/misc/timer/timer.html
Reposting the entire source here just so it doesn't get lost if the site ever dies:
and the header file:
The ACE library has portable high resolution timers also.
Doxygen for high res timer:
http://www.dre.vanderbilt.edu/Doxygen/5.7.2/html/ace/a00244.html
Matthew Wilson's STLSoft libraries provide several timer types, with congruent interfaces so you can plug-and-play. Amongst the offerings are timers that are low-cost but low-resolution, and ones that are high-resolution but have high-cost. There are also ones for measuring pre-thread times and for measuring per-process times, as well as all that measure elapsed times.
There's an exhaustive article covering it in Dr. Dobb's from some years ago, although it only covers the Windows ones, those defined in the WinSTL sub-project. STLSoft also provides for UNIX timers in the UNIXSTL sub-project, and you can use the "PlatformSTL" one, which includes the UNIX or Windows one as appropriate, as in:
HTH
I highly recommend boost::posix_time library for that. It supports timers in various resolutions down to microseconds I believe