I'm just trying to change the background image of the app, it has nothing in it yet and i just wanted to change the background of the main activity to an image. It displays correctly in the preview but when I come to run it either on an emulator or on my physical device I get this error.
Throwing OutOfMemoryError "Failed to allocate a 604786188 byte allocation with 4194208 free bytes and 230MB until OOM"
The image is less than 1.5MB so I have no clue why it would run out of memory or be trying to allocate that much.
all I did was open a blank project and change the background of the relative layout.
The strange thing is if I run the app on a nexus 4 emulator it works fine, but a nexus 5 even on the same version on android throws this error.
EDIT
No longer getting the above error instead the following error occurs on launch of the app regardless of the emulator used.
FATAL EXCEPTION: main
Process: com.jacksteel.comp4, PID: 2164
java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.jacksteel.comp4/com.jacksteel.comp4.MainActivity}: java.lang.NullPointerException: Attempt to invoke virtual method 'android.view.View android.view.Window.findViewById(int)' on a null object reference
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2236)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2390)
at android.app.ActivityThread.access$800(ActivityThread.java:151)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1303)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:135)
at android.app.ActivityThread.main(ActivityThread.java:5257)
at java.lang.reflect.Method.invoke(Native Method)
at java.lang.reflect.Method.invoke(Method.java:372)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:903)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:698)
Caused by: java.lang.NullPointerException: Attempt to invoke virtual method 'android.view.View android.view.Window.findViewById(int)' on a null object reference
at android.app.Activity.findViewById(Activity.java:2072)
at com.jacksteel.comp4.MainActivity.<init>(MainActivity.java:20)
at java.lang.reflect.Constructor.newInstance(Native Method)
at java.lang.Class.newInstance(Class.java:1606)
at android.app.Instrumentation.newActivity(Instrumentation.java:1066)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2226)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2390)
at android.app.ActivityThread.access$800(ActivityThread.java:151)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1303)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:135)
at android.app.ActivityThread.main(ActivityThread.java:5257)
at java.lang.reflect.Method.invoke(Native Method)
at java.lang.reflect.Method.invoke(Method.java:372)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:903)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:698)
EDIT 2 Source Code
package com.jacksteel.comp4;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.drawable.BitmapDrawable;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.widget.RelativeLayout;
public class MainActivity extends AppCompatActivity {
private RelativeLayout Bg = (RelativeLayout) findViewById(R.id.MainBg);
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Bitmap bitmap = decodeSampledBitmapFromResource(getResources(),R.drawable.redboxes,Bg.getWidth(), Bg.getHeight());
Resources res = getResources();
BitmapDrawable backgroundDrawable = new BitmapDrawable(res, bitmap);
Bg.setBackgroundDrawable(backgroundDrawable);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
public static int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) > reqHeight
&& (halfWidth / inSampleSize) > reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
public static Bitmap decodeSampledBitmapFromResource(Resources res, int resId,int reqWidth, int reqHeight) {
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(res, resId, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeResource(res, resId, options);
}
}
EDIT 3 Update
Updated Source code
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
final RelativeLayout Bg = (RelativeLayout) findViewById(R.id.MainBg);
Bg.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Bg.getViewTreeObserver().removeGlobalOnLayoutListener(this);
Bitmap bitmap = decodeSampledBitmapFromResource(getResources(), R.drawable.redboxes, Bg.getWidth(), Bg.getHeight());
Resources res = getResources();
BitmapDrawable backgroundDrawable = new BitmapDrawable(res, bitmap);
Bg.setBackgroundDrawable(backgroundDrawable);
}
});
}
Updated Error
FATAL EXCEPTION: main
Process: com.jacksteel.comp4, PID: 1872
java.lang.OutOfMemoryError: Failed to allocate a 107347980 byte allocation with 1048576 free bytes and 63MB until OOM
at dalvik.system.VMRuntime.newNonMovableArray(Native Method)
at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method)
at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:609)
at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:444)
at android.graphics.BitmapFactory.decodeResource(BitmapFactory.java:467)
at com.jacksteel.comp4.MainActivity.decodeSampledBitmapFromResource(MainActivity.java:93)
at com.jacksteel.comp4.MainActivity$1.onGlobalLayout(MainActivity.java:27)
at android.view.ViewTreeObserver.dispatchOnGlobalLayout(ViewTreeObserver.java:912)
at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1881)
at android.view.ViewRootImpl.doTraversal(ViewRootImpl.java:1061)
at android.view.ViewRootImpl$TraversalRunnable.run(ViewRootImpl.java:5885)
at android.view.Choreographer$CallbackRecord.run(Choreographer.java:767)
at android.view.Choreographer.doCallbacks(Choreographer.java:580)
at android.view.Choreographer.doFrame(Choreographer.java:550)
at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:753)
at android.os.Handler.handleCallback(Handler.java:739)
at android.os.Handler.dispatchMessage(Handler.java:95)
at android.os.Looper.loop(Looper.java:135)
at android.app.ActivityThread.main(ActivityThread.java:5257)
at java.lang.reflect.Method.invoke(Native Method)
at java.lang.reflect.Method.invoke(Method.java:372)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:903)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:698)
UPDATE
You should put image that you will load with
BitmapFactory.decodeResource()
todrawable-nodpi
directory to avoid scaling from density that used indrawable-<density>
directory name to your device screen density.In your case you putted image in
drawable-hdpi
directory and your device hasxxhdpi
screen so inBitmapFactory.decodeResource()
withinSampleSize=2
image were 2x scaled up (fromhdpi
toxxhdpi
) and 2x scaled down (byinSampleSize
) remaining at original size and causing application crash byOutOfMemoryError
.ORIGINAL ANSWER
1.5MB is the size of compressed image. When you load it to
ImageView
or background of some other view thenBitmap
is implicitly created. InBitmap
every pixel of image takes 4 bytes. So if your image has a resolution of 4096x4096 pixels then it takes 64 megabytes in memory though image could be filled with single color and takes only few kilobytes compressed to png or jpeg.You should determine real size of your view and load scaled image:
There is my utility method to load scaled
Bitmap
fromFile
:You can use other
BitmapFactory
methods to decodeBitmap
from stream, resource and byte array.