I am attempting to write a C# component which will expose events. The component is to be imported by an unmanaged C++ application. According to a few tutorials I have come up with this code (for the C# side):
namespace COMTest
{
[ComVisible(true),
Guid("02271CDF-BDB9-4cfe-B65B-2FA58FF1F64B"),
InterfaceType(ComInterfaceType.InterfaceIsIDispatch)]
public interface ITestEvents
{
void OnTest();
}
[ComVisible(true),
Guid("87BA4D3A-868E-4233-A324-30035154F8A4")]
public interface ITest
{
void RaiseTest();
} // End of ITest
[ComVisible(true),
Guid("410CD174-8933-4f8c-A799-8EE82AF4A9F2"),
ClassInterface(ClassInterfaceType.None),
ComSourceInterfaces(typeof(ITestEvents))]
public class TestImplimentation : ITest
{
public TestImplimentation()
{
}
public void RaiseTest()
{
if (null != OnTest)
OnTest();
}
public delegate void Test (); //No need to expose this delegate
public event Test OnTest;
}
}
Now my c++ code has a simple:
#import "COMTest.tlb" named_guids raw_interfaces_only
Which generates a tlh file. This tlh file contains everything but my event (OnTest). What am I doing incorrectly?
COM Event Sinks are pretty evil to the uninitiated.
The steps basically are
The good news is that in the interop namespace there are attributes to help you do this (mostly) automatically (ComSourceInterfacesAttribute) There is a decent example of its usage here.