I'm building web app that needs to communicate with another application using socket connections. This is new territory for me, so want to be sure that sockets are different than websockets. It seems like they're only conceptually similar.
Asking because initially I'd planned on using Django as the foundation for my project, but in the SO post I linked to above it's made very clear that websockets aren't possible (or at least not reliable, even with something like django-websockets) using the preferred Django setup (Apache with mod_wsgi). Yet I've found other posts that casually import Python's socket module for something as simple as grabbing the server's hostname.
So:
- Are they really different?
- Is there any reason not to use Django for a project that relies on establishing socket connections with an outside server?
To answer your questions.
Regarding your question (b), be aware that the Websocket specification hasn't been finalised. According to the W3C:
Personally I regard Websockets to be waaay too bleeding edge to use at present. Though I'll probably find them useful in a year or so.
I blame the name 'WebSocket'. They are different in a lot of ways. The only common thing they did is they both do network communication.
sockets
in python is just a library of BSD socket implementation, you can make connections related to TCP/IP. While WebSocket build upon existing HTTP protocol and "upgrades" the connection to WebSocket protocal since there's no easy way to establish duplex connection in HTTP.You'd have to use WebSockets (or some similar protocol module e.g. as supported by the Flash plugin) because a normal browser application simply can't open a pure TCP socket.
The
Socket.IO
module available fornode.js
can help a lot, but note that it is not a pure WebSocket module in its own right.It's actually a more generic communications module that can run on top of various other network protocols, including WebSockets, and Flash sockets.
Hence if you want to use
Socket.IO
on the server end you must also use their client code and objects. You can't easily make rawWebSocket
connections to asocket.io
server as you'd have to emulate their message protocol.Websockets use sockets in their implementation. Websockets are based on a standard protocol (now in final call, but not yet final) that defines a connection "handshake" and message "frame." The two sides go through the handshake procedure to mutually accept a connection and then use the standard message format ("frame") to pass messages back and forth.
I'm developing a framework that will allow you to communicate directly machine to machine with installed software. It might suit your purpose. You can follow my blog if you wish: http://highlevellogic.blogspot.com/2011/09/websocket-server-demonstration_26.html
WebSocket is just another application level protocol over TCP protocol, just like HTTP.
Some snippets < Spring in Action 4> quoted below, hope it can help you understand WebSocket better.